Files
abysmal-isle/Scripts/Items/Artifacts/Equipment/Weapons/CaptainJohnesBlade.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

94 lines
2.8 KiB
C#

using System;
namespace Server.Items
{
public class CaptainJohnesBlade : Scimitar
{
public override bool IsArtifact { get { return true; } }
public override int LabelNumber { get { return 1154475; } } // CaptainJohnesBlade
[Constructable]
public CaptainJohnesBlade()
{
Slayer2 = BaseRunicTool.GetRandomSlayer();
Attributes.AttackChance = 15;
Attributes.DefendChance = 15;
Attributes.WeaponSpeed = 30;
Attributes.WeaponDamage = 60;
ExtendedWeaponAttributes.Bane = 1;
Hue = 2124;
}
public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct)
{
pois = 75; cold = 25;
phys = nrgy = chaos = direct = fire = 0;
}
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public CaptainJohnesBlade(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GargishCaptainJohnesBlade : GlassSword
{
public override bool IsArtifact { get { return true; } }
public override int LabelNumber { get { return 1154475; } } // GargishCaptainJohnesBlade
[Constructable]
public GargishCaptainJohnesBlade()
{
Slayer2 = BaseRunicTool.GetRandomSlayer();
Attributes.AttackChance = 15;
Attributes.DefendChance = 15;
Attributes.WeaponSpeed = 30;
Attributes.WeaponDamage = 60;
ExtendedWeaponAttributes.Bane = 1;
Hue = 2124;
}
public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct)
{
pois = 75; cold = 25;
phys = nrgy = chaos = direct = fire = 0;
}
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public GargishCaptainJohnesBlade(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}