171 lines
5.4 KiB
C#
171 lines
5.4 KiB
C#
using Server;
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using System;
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using System.Collections.Generic;
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using Server.Mobiles;
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using Server.Engines.Craft;
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namespace Server.Items
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{
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public enum WardingEffect
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{
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WeaponDamage,
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SpellDamage
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}
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[Alterable(typeof(DefTailoring), typeof(GargishRunedSashOfWarding))]
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public class RunedSashOfWarding : BodySash
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{
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public override bool IsArtifact { get { return true; } }
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public static Dictionary<Mobile, WardingEffect> Table { get { return m_Table; } }
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private static Dictionary<Mobile, WardingEffect> m_Table = new Dictionary<Mobile, WardingEffect>();
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public override int LabelNumber { get { return 1116231; } }
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private int m_Charges;
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private WardingEffect m_Ward;
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges { get { return m_Charges; } set { m_Charges = value; InvalidateProperties(); } }
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[CommandProperty(AccessLevel.GameMaster)]
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public WardingEffect Ward { get { return m_Ward; } set { m_Ward = value; } }
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public override int InitMinHits { get { return 255; } }
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public override int InitMaxHits { get { return 255; } }
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[Constructable]
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public RunedSashOfWarding()
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{
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Hue = 1157;
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m_Charges = 50;
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if (Utility.RandomBool())
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m_Ward = WardingEffect.WeaponDamage;
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else
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m_Ward = WardingEffect.SpellDamage;
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Attributes.Brittle = 1;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (m_Charges <= 0)
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from.SendLocalizedMessage(501259); //This magic item is out of charges.
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if (IsUnderEffects(from, m_Ward))
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from.SendLocalizedMessage(502173); //You are already under a similar effect.
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else if (from.FindItemOnLayer(Layer.MiddleTorso) == this)
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{
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Charges--;
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m_Table[from] = m_Ward;
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Timer.DelayCall(TimeSpan.FromSeconds(10.0), new TimerStateCallback(RemoveEffects), from);
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from.FixedParticles(14154, 1, 30, 9964, 3, 3, EffectLayer.Waist);
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for (int i = -1; i <= 1; i++)
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{
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IEntity entity = new Entity(Serial.Zero, new Point3D(from.X + i, from.Y, from.Z), from.Map);
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IEntity to = new Entity(Serial.Zero, new Point3D(from.X + i, from.Y, from.Z + 50), from.Map);
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Effects.SendMovingParticles(entity, to, 7956, 1, 0, false, false, 33, 3, 9501, 1, 0, EffectLayer.Head, 0x100);
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}
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from.PlaySound(0x5C1);
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from.SendLocalizedMessage(1116243); //The runes glow and a magical warding forms around your body.
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BuffInfo.AddBuff(from, new BuffInfo(BuffIcon.Warding, 1151395, 1151396, m_Ward == WardingEffect.WeaponDamage ? 1116172 : 1116173));
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}
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else
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{
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from.SendLocalizedMessage(1112886); //You must be wearing this item in order to use it.
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1060741, m_Charges.ToString());
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switch (m_Ward)
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{
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case WardingEffect.WeaponDamage:
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list.Add(1116172);
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break;
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case WardingEffect.SpellDamage:
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list.Add(1116173);
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break;
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}
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list.Add(1060639, "{0}\t{1}", this.HitPoints, this.MaxHitPoints); // durability ~1_val~ / ~2_val~
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}
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public static bool IsUnderEffects(Mobile from, WardingEffect type)
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{
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return m_Table.ContainsKey(from) && m_Table[from] == type;
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}
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public static void RemoveEffects(object obj)
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{
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Mobile from = (Mobile)obj;
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if (m_Table.ContainsKey(from))
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m_Table.Remove(from);
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from.SendLocalizedMessage(1116244); //The magical ward around you dissipates.
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BuffInfo.RemoveBuff(from, BuffIcon.Warding);
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}
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public RunedSashOfWarding(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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writer.Write(m_Charges);
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writer.Write((int)m_Ward);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_Charges = reader.ReadInt();
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m_Ward = (WardingEffect)reader.ReadInt();
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}
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}
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public class GargishRunedSashOfWarding : RunedSashOfWarding
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{
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public override Race RequiredRace { get { return Race.Gargoyle; } }
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public override bool CanBeWornByGargoyles { get { return true; } }
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[Constructable]
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public GargishRunedSashOfWarding()
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{
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ItemID = 0x46B4;
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}
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public GargishRunedSashOfWarding(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |