40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
namespace Server.Targeting
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{
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public class LandTarget : IPoint3D
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{
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private Point3D m_Location;
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private readonly int m_TileID;
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public LandTarget(Point3D location, Map map)
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{
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m_Location = location;
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if (map != null)
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{
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m_Location.Z = map.GetAverageZ(m_Location.X, m_Location.Y);
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m_TileID = map.Tiles.GetLandTile(m_Location.X, m_Location.Y).ID & TileData.MaxLandValue;
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}
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}
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[CommandProperty(AccessLevel.Counselor)]
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public string Name { get { return TileData.LandTable[m_TileID].Name; } }
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[CommandProperty(AccessLevel.Counselor)]
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public TileFlag Flags { get { return TileData.LandTable[m_TileID].Flags; } }
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[CommandProperty(AccessLevel.Counselor)]
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public int TileID { get { return m_TileID; } }
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[CommandProperty(AccessLevel.Counselor)]
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public Point3D Location { get { return m_Location; } }
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[CommandProperty(AccessLevel.Counselor)]
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public int X { get { return m_Location.X; } }
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[CommandProperty(AccessLevel.Counselor)]
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public int Y { get { return m_Location.Y; } }
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[CommandProperty(AccessLevel.Counselor)]
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public int Z { get { return m_Location.Z; } }
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}
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} |