117 lines
2.7 KiB
C#
117 lines
2.7 KiB
C#
using System;
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using Server.Targeting;
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using Server.Network;
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using Server.Mobiles;
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using Server.Items;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Bard
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{
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public class BardIceThrenodySpell : BardSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Ice Threnody", "Chillinum",
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//SpellCircle.First,
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212,9041
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.First; }
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}
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public BardIceThrenodySpell( Mobile caster, Item scroll) : base( caster, scroll, m_Info )
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{
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}
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public override double CastDelay{ get{ return 2; } }
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public override double RequiredSkill{ get{ return 35.0; } }
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public override int RequiredMana{ get{ return 7; } }
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckHSequence( m ) )
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{
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Mobile source = Caster;
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SpellHelper.Turn( source, m );
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SpellHelper.CheckReflect( (int)this.Circle, ref source, ref m );
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m.FixedParticles( 0x374A, 10, 30, 5013, 0x480, 2, EffectLayer.Waist );
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int amount = (int)( Caster.Skills[SkillName.Musicianship].Base * 0.17 );
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TimeSpan duration = TimeSpan.FromSeconds( Caster.Skills[SkillName.Musicianship].Base * 0.15 );
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m.SendMessage( "Your ice resistance has decreased." );
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ResistanceMod mod1 = new ResistanceMod( ResistanceType.Cold, - amount );
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m.AddResistanceMod( mod1 );
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ExpireTimer timer1 = new ExpireTimer( m, mod1, duration );
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timer1.Start();
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}
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FinishSequence();
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}
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private class ExpireTimer : Timer
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{
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private Mobile m_Mobile;
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private ResistanceMod m_Mods;
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public ExpireTimer( Mobile m, ResistanceMod mod, TimeSpan delay ) : base( delay )
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{
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m_Mobile = m;
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m_Mods = mod;
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}
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public void DoExpire()
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{
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m_Mobile.RemoveResistanceMod( m_Mods );
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Stop();
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}
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protected override void OnTick()
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{
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if ( m_Mobile != null )
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{
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m_Mobile.SendMessage( "The effect of Ice Threnody wears off." );
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DoExpire();
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}
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}
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}
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private class InternalTarget : Target
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{
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private BardIceThrenodySpell m_Owner;
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public InternalTarget( BardIceThrenodySpell owner ) : base( 12, false, TargetFlags.Harmful )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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m_Owner.Target( (Mobile)o );
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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