Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

118 lines
2.8 KiB
C#

using System;
using Server.Targeting;
using Server.Network;
using Server.Mobiles;
using Server.Items;
using Server.Spells;
namespace Server.ACC.CSS.Systems.Bard
{
public class BardEnergyThrenodySpell : BardSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Energy Threnody", "Enerdeficient",
//SpellCircle.First,
212,9041
);
public override SpellCircle Circle
{
get { return SpellCircle.First; }
}
public override double CastDelay{ get{ return 2; } }
public override double RequiredSkill{ get{ return 35.0; } }
public override int RequiredMana{ get{ return 7; } }
public BardEnergyThrenodySpell( Mobile caster, Item scroll) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
Mobile source = Caster;
SpellHelper.Turn( Caster, m );
SpellHelper.CheckReflect( (int)this.Circle, ref source, ref m );
m.FixedParticles( 0x374A, 10, 30, 5013, 0x14, 2, EffectLayer.Waist );
int amount = (int)( Caster.Skills[SkillName.Musicianship].Base * 0.17 );
TimeSpan duration = TimeSpan.FromSeconds( Caster.Skills[SkillName.Musicianship].Base * 0.15 );
m.SendMessage( "Your energy resistance has decreased." );
ResistanceMod mod1 = new ResistanceMod( ResistanceType.Energy, - amount );
m.AddResistanceMod( mod1 );
ExpireTimer timer1 = new ExpireTimer( m, mod1, duration );
timer1.Start();
}
FinishSequence();
}
private class ExpireTimer : Timer
{
private Mobile m_Mobile;
private ResistanceMod m_Mods;
public ExpireTimer( Mobile m, ResistanceMod mod, TimeSpan delay ) : base( delay )
{
m_Mobile = m;
m_Mods = mod;
}
public void DoExpire()
{
m_Mobile.RemoveResistanceMod( m_Mods );
Stop();
}
protected override void OnTick()
{
if ( m_Mobile != null )
{
m_Mobile.SendMessage( "The effect of Energy Threnody wears off." );
DoExpire();
}
}
}
private class InternalTarget : Target
{
private BardEnergyThrenodySpell m_Owner;
public InternalTarget( BardEnergyThrenodySpell owner ) : base( 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}