Files
abysmal-isle/Scripts/Spells/Skill Masteries/HeightenSenses.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

124 lines
3.3 KiB
C#

using System;
using Server;
using Server.Spells;
using Server.Network;
using Server.Mobiles;
using Server.Items;
/*Toggle ability that provides the Parrying Master with increased chance to parry based on parry skill,
best weapon skill and mastery level that consumes mana while active.*/
namespace Server.Spells.SkillMasteries
{
public class HeightenedSensesSpell : SkillMasterySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Heightened Senses", "",
-1,
9002
);
public override double UpKeep { get { return 10; } }
public override int RequiredMana{ get { return 10; } }
public override double TickTime { get { return 3; } }
public override bool BlocksMovement{ get{ return false; } }
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds(1.0); } }
public override SkillName CastSkill { get { return SkillName.Parry; } }
public HeightenedSensesSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override bool CheckCast()
{
HeightenedSensesSpell spell = GetSpell(Caster, this.GetType()) as HeightenedSensesSpell;
if(spell != null)
{
spell.Expire();
return false;
}
if (!HasShieldOrWeapon())
return false;
return base.CheckCast();
}
public override void OnCast()
{
if(CheckSequence())
{
Caster.FixedParticles( 0x376A, 9, 32, 5030, 1168, 0, EffectLayer.Waist, 0);
Caster.PlaySound(0x5BC);
Caster.SendLocalizedMessage(1156023); // Your senses heighten!
BeginTimer();
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.HeightenedSenses, 1155925, 1156062, String.Format("{0}\t{1}", PropertyBonus().ToString(), ScaleUpkeep().ToString()))); // +~1_ARG~% Parry Bonus.<br>Mana Upkeep Cost: ~2_VAL~.
}
FinishSequence();
}
public override bool OnTick()
{
if (!HasShieldOrWeapon())
{
Expire();
return false;
}
return base.OnTick();
}
public bool HasShieldOrWeapon()
{
if (!Caster.Player)
return true;
BaseShield shield = Caster.FindItemOnLayer(Layer.TwoHanded) as BaseShield;
if (shield == null)
{
BaseWeapon weapon = Caster.Weapon as BaseWeapon;
if (weapon == null || weapon is Fists)
{
Caster.SendLocalizedMessage(1156096); // You must be wielding a shield to use this ability!
return false;
}
}
return true;
}
protected override void DoEffects()
{
Caster.FixedParticles(0x376A, 9, 32, 5005, 1167, 0, EffectLayer.Waist, 0);
}
public override void EndEffects()
{
BuffInfo.RemoveBuff(Caster, BuffIcon.HeightenedSenses);
}
public override int PropertyBonus()
{
return (int)((Caster.Skills[CastSkill].Value + GetWeaponSkill() + (GetMasteryLevel() * 40)) / 3) / 10;
}
public static double GetParryBonus(Mobile m)
{
HeightenedSensesSpell spell = GetSpell(m, typeof(HeightenedSensesSpell)) as HeightenedSensesSpell;
if(spell != null)
return (double)spell.PropertyBonus() / 100.0;
return 0;
}
}
}