48 lines
986 B
C#
48 lines
986 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class SantaHelm : LeatherCap
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{
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public override int ArtifactRarity{ get{ return 4; } }
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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public SantaHelm()
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{ Weight = 6.0;
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Name = "Santa Cap";
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Hue = 33;
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Attributes.RegenMana=2;
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PhysicalBonus = 12;
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FireBonus = 12;
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ColdBonus = 12;
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PoisonBonus =12;
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EnergyBonus = 12;
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}
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public SantaHelm( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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