Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

213 lines
5.4 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
using Server.ContextMenus;
using Server.Gumps;
using Server.Misc;
using Server.Network;
using Server.Spells;
using Server.Accounting;
using System.Collections.Generic;
namespace Server.Mobiles
{
[CorpseName( "Lothar's corpse" )]
public class Lothar : Mobile
{
public virtual bool IsInvulnerable{ get{ return true; } }
[Constructable]
public Lothar()
{
Name = "Lothar";
Title = "the Youth Trainer";
Body = 400;
Direction = Direction.South;
CantWalk = true;
AddItem( new Server.Items.Boots() );
AddItem( new Server.Items.Cloak(113) );
AddItem( new Server.Items.CloseHelm() );
AddItem( new Server.Items.PlateGorget() );
AddItem( new Server.Items.PlateGloves() );
AddItem( new Server.Items.PlateArms() );
AddItem( new Server.Items.PlateLegs() );
AddItem( new Server.Items.PlateChest() );
AddItem( new Server.Items.OrderShield() );
AddItem( new Server.Items.PaladinSword() );
AddItem( new ShortHair(56));
}
public Lothar( Serial serial ) : base( serial )
{
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries( from, list );
list.Add( new LotharEntry( from, this ) );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public class LotharEntry : ContextMenuEntry
{
private Mobile m_Mobile;
private Mobile m_Giver;
public LotharEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
{
m_Mobile = from;
m_Giver = giver;
}
public override void OnClick()
{
if( !( m_Mobile is PlayerMobile ) )
return;
PlayerMobile mobile = (PlayerMobile) m_Mobile;
{
if ( ! mobile.HasGump( typeof( LotharGump ) ) )
{
mobile.SendGump( new LotharGump( mobile ));
}
}
}
}
public override bool OnDragDrop( Mobile from, Item dropped )
{
Mobile m = from;
PlayerMobile mobile = m as PlayerMobile;
if( mobile != null )
{
if( dropped is LetterofApprenticeship )
{
dropped.Delete();
mobile.AddToBackpack( new Level1Recommendation() );
mobile.SendGump( new LotharStartGump( mobile ));
return true;
}
else if( dropped is DiseasedRatMeat )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeRing() );
mobile.AddToBackpack( new Level2Recommendation() );
mobile.SendGump( new Lothar1Gump( mobile ));
return true;
}
else if( dropped is BloodyBatWing )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeBracelet() );
mobile.AddToBackpack( new Level3Recommendation() );
mobile.SendGump( new Lothar2Gump( mobile ));
return true;
}
else if( dropped is ToadEye )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeEarrings() );
mobile.AddToBackpack( new Level4Recommendation() );
mobile.SendGump( new Lothar3Gump( mobile ));
return true;
}
else if( dropped is WhiteSnakeEgg )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeGorget() );
mobile.AddToBackpack( new Level5Recommendation() );
mobile.SendGump( new Lothar4Gump( mobile ));
return true;
}
else if( dropped is BearFur )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeGloves() );
mobile.AddToBackpack( new Level6Recommendation() );
mobile.SendGump( new Lothar5Gump( mobile ));
return true;
}
else if( dropped is DarkFeather )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeCap() );
mobile.AddToBackpack( new Level7Recommendation() );
mobile.SendGump( new Lothar6Gump( mobile ));
return true;
}
else if( dropped is RodentBlood )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeSleeves() );
mobile.AddToBackpack( new Level8Recommendation() );
mobile.SendGump( new Lothar7Gump( mobile ));
return true;
}
else if( dropped is ScaledLeather )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeLegs() );
mobile.AddToBackpack( new Level9Recommendation() );
mobile.SendGump( new Lothar8Gump( mobile ));
return true;
}
else if( dropped is GlowingSkull )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeTunic() );
mobile.AddToBackpack( new Level10Recommendation() );
mobile.SendGump( new Lothar9Gump( mobile ));
return true;
}
else if( dropped is MagicOrcHelm )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeShield() );
mobile.AddToBackpack( new MasterRecommendation() );
mobile.AddToBackpack( new BankCheck( 1500 ) );
mobile.SendGump( new Lothar10Gump( mobile ));
return true;
}
else if( dropped is SavageHead )
{
dropped.Delete();
mobile.AddToBackpack( new ApprenticeSword() );
mobile.AddToBackpack( new BankCheck( 3500 ) );
mobile.SendGump( new LotharFinishGump( mobile ));
return true;
}
else
{
mobile.SendMessage("I have no need for this item.");
}
}
else
{
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "I have no need for this item.", mobile.NetState );
}
return false;
}
}
}