Files
abysmal-isle/Scripts/Scripts-master/Addons2/MazeHouseWallShortWEAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

109 lines
2.3 KiB
C#

/////////////////////////////////////////////////
//
// Automatically generated by the
// AddonGenerator script by Arya
//
/////////////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class MazeHouseWallShortWEAddon : BaseAddon
{
public override BaseAddonDeed Deed
{
get
{
return new MazeHouseWallShortWEAddonDeed();
}
}
[ Constructable ]
public MazeHouseWallShortWEAddon()
{
AddonComponent ac;
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -4, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -3, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -2, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -1, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 0, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 1, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 2, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 3, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 4, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 5, 0, 0 );
}
public MazeHouseWallShortWEAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class MazeHouseWallShortWEAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new MazeHouseWallShortWEAddon();
}
}
[Constructable]
public MazeHouseWallShortWEAddonDeed()
{
Name = "MazeHouseWallShortWE";
}
public MazeHouseWallShortWEAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}