152 lines
3.5 KiB
C#
152 lines
3.5 KiB
C#
using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a wyvern corpse")]
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public class Wyvern : BaseCreature
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{
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[Constructable]
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public Wyvern()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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this.Name = "a wyvern";
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this.Body = 62;
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this.BaseSoundID = 362;
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this.SetStr(202, 240);
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this.SetDex(153, 172);
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this.SetInt(51, 90);
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this.SetHits(125, 141);
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this.SetDamage(8, 19);
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this.SetDamageType(ResistanceType.Physical, 50);
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this.SetDamageType(ResistanceType.Poison, 50);
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this.SetResistance(ResistanceType.Physical, 35, 45);
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this.SetResistance(ResistanceType.Fire, 30, 40);
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this.SetResistance(ResistanceType.Cold, 20, 30);
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this.SetResistance(ResistanceType.Poison, 90, 100);
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this.SetResistance(ResistanceType.Energy, 30, 40);
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this.SetSkill(SkillName.Poisoning, 60.1, 80.0);
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this.SetSkill(SkillName.MagicResist, 65.1, 80.0);
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this.SetSkill(SkillName.Tactics, 65.1, 90.0);
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this.SetSkill(SkillName.Wrestling, 65.1, 80.0);
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this.Fame = 4000;
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this.Karma = -4000;
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this.VirtualArmor = 40;
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this.PackItem(new LesserPoisonPotion());
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}
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public Wyvern(Serial serial)
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: base(serial)
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{
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}
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public override bool ReacquireOnMovement
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{
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get
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{
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return true;
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}
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}
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public override Poison PoisonImmune
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{
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get
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{
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return Poison.Deadly;
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}
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}
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public override Poison HitPoison
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{
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get
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{
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return Poison.Deadly;
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}
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}
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public override int TreasureMapLevel
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{
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get
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{
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return 2;
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}
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}
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public override int Meat
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{
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get
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{
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return 10;
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}
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}
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public override int Hides
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{
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get
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{
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return 20;
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}
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}
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public override HideType HideType
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{
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get
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{
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return HideType.Horned;
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}
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}
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public override bool CanFly
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{
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get
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{
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return true;
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}
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.Average);
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this.AddLoot(LootPack.Meager);
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this.AddLoot(LootPack.MedScrolls);
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}
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public override int GetAttackSound()
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{
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return 713;
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}
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public override int GetAngerSound()
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{
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return 718;
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}
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public override int GetDeathSound()
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{
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return 716;
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}
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public override int GetHurtSound()
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{
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return 721;
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}
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public override int GetIdleSound()
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{
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return 725;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |