71 lines
1.8 KiB
C#
71 lines
1.8 KiB
C#
using System;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a black order high executioner corpse")]
|
|
public class SerpentsFangHighExecutioner : SerpentsFangAssassin
|
|
{
|
|
[Constructable]
|
|
public SerpentsFangHighExecutioner()
|
|
: base()
|
|
{
|
|
Name = "Black Order High Executioner";
|
|
Title = "of the Serpent's Fang Sect";
|
|
SetStr(545, 560);
|
|
SetDex(160, 175);
|
|
SetInt(160, 175);
|
|
|
|
SetHits(800);
|
|
SetStam(190, 205);
|
|
|
|
SetDamage(15, 20);
|
|
|
|
Fame = 25000;
|
|
Karma = -25000;
|
|
|
|
VirtualArmor = 60;
|
|
}
|
|
|
|
public SerpentsFangHighExecutioner(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override bool AlwaysMurderer { get { return true; } }
|
|
public override bool ShowFameTitle { get { return false; } }
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.AosFilthyRich, 6);
|
|
}
|
|
|
|
public override void AlterMeleeDamageFrom(Mobile from, ref int damage)
|
|
{
|
|
if (from != null)
|
|
from.Damage(damage / 2, from);
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
c.DropItem(new SerpentFangKey());
|
|
|
|
if (Utility.RandomDouble() < 0.5)
|
|
c.DropItem(new SerpentFangSectBadge());
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |