120 lines
3.0 KiB
C#
120 lines
3.0 KiB
C#
using System;
|
|
using System.Collections;
|
|
using Server.Network;
|
|
using Server.Items;
|
|
using Server.Targeting;
|
|
using Server.Spells;
|
|
|
|
namespace Server.ACC.CSS.Systems.Druid
|
|
{
|
|
public class DruidSwarmOfInsectsSpell : DruidSpell
|
|
{
|
|
private static SpellInfo m_Info = new SpellInfo(
|
|
"Swarm Of Insects", "Ess Ohm En Sec Tia",
|
|
//SpellCircle.Seventh,
|
|
263,
|
|
9032,
|
|
false,
|
|
Reagent.Garlic,
|
|
Reagent.Nightshade,
|
|
CReagent.DestroyingAngel
|
|
);
|
|
|
|
public override SpellCircle Circle
|
|
{
|
|
get { return SpellCircle.Seventh; }
|
|
}
|
|
|
|
public override double CastDelay{ get{ return 2.0; } }
|
|
public override double RequiredSkill{ get{ return 85.0; } }
|
|
public override int RequiredMana{ get{ return 70; } }
|
|
|
|
public DruidSwarmOfInsectsSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
|
{
|
|
}
|
|
|
|
public override void OnCast()
|
|
{
|
|
Caster.Target = new InternalTarget( this );
|
|
}
|
|
|
|
public void Target( Mobile m )
|
|
{
|
|
if ( CheckHSequence( m ) )
|
|
{
|
|
SpellHelper.Turn( Caster, m );
|
|
|
|
SpellHelper.CheckReflect( 7, Caster, ref m );
|
|
|
|
CheckResisted( m ); // Check magic resist for skill, but do not use return value
|
|
|
|
m.FixedParticles( 0x91B, 1, 240, 9916, 1159, 3, EffectLayer.Head );
|
|
|
|
// m.FixedParticles( 0x91B, 1, 240, 9916, 0, 3, EffectLayer.Head );
|
|
m.PlaySound( 0x1E5 );
|
|
|
|
double damage = ((Caster.Skills[CastSkill].Value - m.Skills[SkillName.AnimalLore].Value) / 10) + 30;
|
|
|
|
if ( damage < 1 )
|
|
damage = 1;
|
|
|
|
if ( m_Table.Contains( m ) )
|
|
damage /= 10;
|
|
else
|
|
new InternalTimer( m, damage * 0.5 ).Start();
|
|
|
|
SpellHelper.Damage( this, m, damage );
|
|
}
|
|
|
|
FinishSequence();
|
|
}
|
|
|
|
private static Hashtable m_Table = new Hashtable();
|
|
|
|
private class InternalTimer : Timer
|
|
{
|
|
private Mobile m_Mobile;
|
|
private int m_ToRestore;
|
|
|
|
public InternalTimer( Mobile m, double toRestore ) : base( TimeSpan.FromSeconds( 20.0 ) )
|
|
{
|
|
Priority = TimerPriority.OneSecond;
|
|
|
|
m_Mobile = m;
|
|
m_ToRestore = (int)toRestore;
|
|
|
|
m_Table[m] = this;
|
|
}
|
|
|
|
protected override void OnTick()
|
|
{
|
|
m_Table.Remove( m_Mobile );
|
|
|
|
if ( m_Mobile.Alive )
|
|
m_Mobile.Hits += m_ToRestore;
|
|
}
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
private DruidSwarmOfInsectsSpell m_Owner;
|
|
|
|
public InternalTarget( DruidSwarmOfInsectsSpell owner ) : base( 12, false, TargetFlags.Harmful )
|
|
{
|
|
m_Owner = owner;
|
|
}
|
|
|
|
protected override void OnTarget( Mobile from, object o )
|
|
{
|
|
if ( o is Mobile )
|
|
m_Owner.Target( (Mobile) o );
|
|
}
|
|
|
|
protected override void OnTargetFinish( Mobile from )
|
|
{
|
|
m_Owner.FinishSequence();
|
|
}
|
|
}
|
|
}
|
|
}
|