Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

295 lines
8.3 KiB
C#

using System;
using System.Collections;
using Server.Misc;
using Server.Network;
using Server.Items;
using Server.Targeting;
using Server.Mobiles;
using Server.Spells;
namespace Server.ACC.CSS.Systems.Druid
{
public class DruidStoneCircleSpell : DruidSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Stone Circle", "En Ess Ohm",
//SpellCircle.Sixth,
266,
9040,
false,
Reagent.BlackPearl,
Reagent.Ginseng,
CReagent.SpringWater
);
public override SpellCircle Circle
{
get { return SpellCircle.Sixth; }
}
public override double CastDelay{ get{ return 3.0; } }
public override double RequiredSkill{ get{ return 60.0; } }
public override int RequiredMana{ get{ return 45; } }
public DruidStoneCircleSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
SpellHelper.Turn( Caster, p );
SpellHelper.GetSurfaceTop( ref p );
Effects.PlaySound( p, Caster.Map, 0x222 );
Point3D loc = new Point3D( p.X, p.Y, p.Z );
int mushx;
int mushy;
int mushz;
InternalItem firstFlamea = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X-2;
mushy=loc.Y-2;
mushz=loc.Z;
Point3D mushxyz = new Point3D(mushx,mushy,mushz);
firstFlamea.MoveToWorld( mushxyz, Caster.Map );
InternalItem firstFlamec = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X;
mushy=loc.Y-3;
mushz=loc.Z;
Point3D mushxyzb = new Point3D(mushx,mushy,mushz);
firstFlamec.MoveToWorld( mushxyzb, Caster.Map );
InternalItem firstFlamed = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X+2;
mushy=loc.Y-2;
mushz=loc.Z;
Point3D mushxyzc = new Point3D(mushx,mushy,mushz);
firstFlamed.MoveToWorld( mushxyzc, Caster.Map );
InternalItem hiddenflame = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X+2;
mushy=loc.Y-1;
mushz=loc.Z;
Point3D mushxyzhid = new Point3D(mushx,mushy,mushz);
hiddenflame.MoveToWorld( mushxyzhid, Caster.Map );
InternalItem hiddenrock = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X+2;
mushy=loc.Y+1;
mushz=loc.Z;
Point3D rockaxyz = new Point3D(mushx,mushy,mushz);
hiddenrock.MoveToWorld( rockaxyz, Caster.Map );
InternalItem hiddenflamea = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X-2;
mushy=loc.Y-1;
mushz=loc.Z;
Point3D mushxyzhida = new Point3D(mushx,mushy,mushz);
hiddenflamea.MoveToWorld( mushxyzhida, Caster.Map );
InternalItem hiddenrocks = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X-2;
mushy=loc.Y+1;
mushz=loc.Z;
Point3D rocksaxyz = new Point3D(mushx,mushy,mushz);
hiddenrocks.MoveToWorld( rocksaxyz, Caster.Map );
InternalItem hiddenrocka = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X+1;
mushy=loc.Y+2;
mushz=loc.Z;
Point3D rockbxyz = new Point3D(mushx,mushy,mushz);
hiddenrocka.MoveToWorld( rockbxyz, Caster.Map );
InternalItem hiddenrockb = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X+1;
mushy=loc.Y-2;
mushz=loc.Z;
Point3D rockcxyz = new Point3D(mushx,mushy,mushz);
hiddenrockb.MoveToWorld( rockcxyz, Caster.Map );
InternalItem hiddenrockc = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X-1;
mushy=loc.Y-2;
mushz=loc.Z;
Point3D rockdxyz = new Point3D(mushx,mushy,mushz);
hiddenrockc.MoveToWorld( rockdxyz, Caster.Map );
InternalItem hiddenrockd = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X-1;
mushy=loc.Y+2;
mushz=loc.Z;
Point3D rockexyz = new Point3D(mushx,mushy,mushz);
hiddenrockd.MoveToWorld( rockexyz, Caster.Map );
InternalItem firstFlamee = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X+3;
mushy=loc.Y;
mushz=loc.Z;
Point3D mushxyzd = new Point3D(mushx,mushy,mushz);
firstFlamee.MoveToWorld( mushxyzd, Caster.Map );
InternalItem firstFlamef = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X+2;
mushy=loc.Y+2;
mushz=loc.Z;
Point3D mushxyze = new Point3D(mushx,mushy,mushz);
firstFlamef.MoveToWorld( mushxyze, Caster.Map );
InternalItem firstFlameg = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X;
mushy=loc.Y+3;
mushz=loc.Z;
Point3D mushxyzf = new Point3D(mushx,mushy,mushz);
firstFlameg.MoveToWorld( mushxyzf, Caster.Map );
InternalItem firstFlameh = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X-2;
mushy=loc.Y+2;
mushz=loc.Z;
Point3D mushxyzg = new Point3D(mushx,mushy,mushz);
firstFlameh.MoveToWorld( mushxyzg, Caster.Map );
InternalItem firstFlamei = new InternalItem( Caster.Location, Caster.Map, Caster );
mushx=loc.X-3;
mushy=loc.Y;
mushz=loc.Z;
Point3D mushxyzh = new Point3D(mushx,mushy,mushz);
firstFlamei.MoveToWorld( mushxyzh, Caster.Map );
}
FinishSequence();
}
[DispellableField]
private class InternalItem : Item
{
private Timer m_Timer;
private DateTime m_End;
private Mobile m_Caster;
public override bool BlocksFit{ get{ return true; } }
public InternalItem( Point3D loc, Map map, Mobile caster ) : base( 0x08E2 )
{
Visible = false;
Movable = false;
ItemID=Utility.RandomList(2274,2275,2272,2273,2279,2280);
Name="stone";
MoveToWorld( loc, map );
m_Caster=caster;
if ( caster.InLOS( this ) )
Visible = true;
else
Delete();
if ( Deleted )
return;
m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( 30.0 ) );
m_Timer.Start();
m_End = DateTime.Now + TimeSpan.FromSeconds( 30.0 );
}
public InternalItem( Serial serial ) : base( serial )
{
}
public override bool OnMoveOver( Mobile m )
{
m.SendMessage("The magic of the stones prevents you from crossing.");
return false;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
writer.Write( m_End - DateTime.Now );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
TimeSpan duration = reader.ReadTimeSpan();
m_Timer = new InternalTimer( this, duration );
m_Timer.Start();
m_End = DateTime.Now + duration;
break;
}
case 0:
{
TimeSpan duration = TimeSpan.FromSeconds( 10.0 );
m_Timer = new InternalTimer( this, duration );
m_Timer.Start();
m_End = DateTime.Now + duration;
break;
}
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if ( m_Timer != null )
m_Timer.Stop();
}
private class InternalTimer : Timer
{
private InternalItem m_Item;
public InternalTimer( InternalItem item, TimeSpan duration ) : base( duration )
{
m_Item = item;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
private class InternalTarget : Target
{
private DruidStoneCircleSpell m_Owner;
public InternalTarget( DruidStoneCircleSpell owner ) : base( 12, true, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is IPoint3D )
m_Owner.Target( (IPoint3D)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}