60 lines
1.2 KiB
C#
60 lines
1.2 KiB
C#
using System;
|
|
using System.Collections;
|
|
using Server;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.ACC.CSS.Systems.Druid
|
|
{
|
|
[CorpseName( "a quagmire corpse" )]
|
|
public class QuagmireFamiliar : BaseFamiliar
|
|
{
|
|
public QuagmireFamiliar()
|
|
{
|
|
Name = "a quagmire";
|
|
Body = 789;
|
|
BaseSoundID = 352;
|
|
|
|
SetStr( 120 );
|
|
SetDex( 120 );
|
|
SetInt( 100 );
|
|
|
|
SetHits( 90 );
|
|
SetStam( 120 );
|
|
SetMana( 0 );
|
|
|
|
SetDamage( 5, 10 );
|
|
|
|
SetDamageType( ResistanceType.Physical, 100 );
|
|
|
|
SetResistance( ResistanceType.Physical, 10, 15 );
|
|
SetResistance( ResistanceType.Fire, 10, 15 );
|
|
SetResistance( ResistanceType.Cold, 10, 15 );
|
|
SetResistance( ResistanceType.Poison, 10, 15 );
|
|
SetResistance( ResistanceType.Energy, 10, 15 );
|
|
|
|
SetSkill( SkillName.Wrestling, 95.1, 100.0 );
|
|
SetSkill( SkillName.Tactics, 50.0 );
|
|
|
|
ControlSlots = 1;
|
|
}
|
|
|
|
public QuagmireFamiliar( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|