167 lines
4.7 KiB
C#
167 lines
4.7 KiB
C#
using System;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Spells.Bushido
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{
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public abstract class SamuraiSpell : Spell
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{
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public SamuraiSpell(Mobile caster, Item scroll, SpellInfo info)
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: base(caster, scroll, info)
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{
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}
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public abstract double RequiredSkill { get; }
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public abstract int RequiredMana { get; }
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public override SkillName CastSkill
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{
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get
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{
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return SkillName.Bushido;
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}
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}
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public override SkillName DamageSkill
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{
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get
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{
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return SkillName.Bushido;
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}
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}
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public override bool ClearHandsOnCast
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{
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get
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{
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return false;
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}
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}
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public override bool BlocksMovement
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{
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get
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{
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return false;
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}
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}
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public override bool ShowHandMovement
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{
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get
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{
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return false;
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}
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}
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//public override int CastDelayBase{ get{ return 1; } }
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public override double CastDelayFastScalar
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{
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get
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{
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return 0;
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}
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}
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public override int CastRecoveryBase
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{
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get
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{
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return 7;
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}
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}
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public static bool CheckExpansion(Mobile from)
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{
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if (!Core.SE)
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return false;
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if (!(from is PlayerMobile))
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return true;
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if (from.NetState == null)
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return false;
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return from.NetState.SupportsExpansion(Expansion.SE);
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}
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public static void OnEffectEnd(Mobile caster, Type type)
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{
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int spellID = SpellRegistry.GetRegistryNumber(type);
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if (spellID > 0)
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caster.Send(new ToggleSpecialAbility(spellID + 1, false));
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}
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public override bool CheckCast()
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{
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int mana = this.ScaleMana(this.RequiredMana);
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if (!base.CheckCast())
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return false;
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if (!CheckExpansion(this.Caster))
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{
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this.Caster.SendLocalizedMessage(1063456); // You must upgrade to Samurai Empire in order to use that ability.
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return false;
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}
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if (this.Caster.Skills[this.CastSkill].Value < this.RequiredSkill)
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{
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string args = String.Format("{0}\t{1}\t ", this.RequiredSkill.ToString("F1"), this.CastSkill.ToString());
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this.Caster.SendLocalizedMessage(1063013, args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
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return false;
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}
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else if (this.Caster.Mana < mana)
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{
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this.Caster.SendLocalizedMessage(1060174, mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
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return false;
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}
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return true;
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}
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public override bool CheckFizzle()
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{
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int mana = this.ScaleMana(this.RequiredMana);
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if (this.Caster.Skills[this.CastSkill].Value < this.RequiredSkill)
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{
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this.Caster.SendLocalizedMessage(1070768, this.RequiredSkill.ToString("F1")); // You need ~1_SKILL_REQUIREMENT~ Bushido skill to perform that attack!
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return false;
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}
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else if (this.Caster.Mana < mana)
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{
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this.Caster.SendLocalizedMessage(1060174, mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
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return false;
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}
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if (!base.CheckFizzle())
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return false;
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this.Caster.Mana -= mana;
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return true;
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}
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public override void GetCastSkills(out double min, out double max)
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{
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min = this.RequiredSkill - 12.5; //per 5 on friday, 2/16/07
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max = this.RequiredSkill + 37.5;
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}
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public override int GetMana()
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{
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return 0;
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}
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public virtual void OnCastSuccessful(Mobile caster)
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{
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if (Evasion.IsEvading(caster))
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Evasion.EndEvasion(caster);
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if (Confidence.IsConfident(caster))
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Confidence.EndConfidence(caster);
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if (CounterAttack.IsCountering(caster))
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CounterAttack.StopCountering(caster);
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int spellID = SpellRegistry.GetRegistryNumber(this);
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if (spellID > 0)
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caster.Send(new ToggleSpecialAbility(spellID + 1, true));
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}
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}
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} |