Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

144 lines
2.7 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class SimpleMap : MapItem
{
private int m_PinIndex;
[CommandProperty( AccessLevel.GameMaster )]
public int CurrentPin
{
// get/set the index (one-based) of the pin that will be referred to by PinLocation
get{ return m_PinIndex; }
set{ m_PinIndex = value;}
}
[CommandProperty( AccessLevel.GameMaster )]
public int NPins
{
get
{
if(Pins != null)
{
return Pins.Count;
}
else
{
return 0;
}
}
}
[CommandProperty( AccessLevel.GameMaster )]
public Point2D PinLocation
{
set
{
// change the coordinates of the current pin
if(Pins != null && CurrentPin > 0 && CurrentPin <=Pins.Count)
{
int mapx, mapy;
ConvertToMap(value.X, value.Y, out mapx, out mapy);
Pins[CurrentPin -1] = new Point2D(mapx, mapy);
}
}
get
{
// get the coordinates of the current pin
if(Pins != null && CurrentPin > 0 && CurrentPin <=Pins.Count)
{
int mapx, mapy;
ConvertToWorld(((Point2D)Pins[CurrentPin -1]).X, ((Point2D)Pins[CurrentPin -1]).Y, out mapx, out mapy);
return new Point2D(mapx, mapy);
}
else
{
return Point2D.Zero;
}
}
}
[CommandProperty( AccessLevel.GameMaster )]
public Point2D NewPin
{
set
{
// add a new pin at the specified world coordinate
AddWorldPin(value.X, value.Y);
CurrentPin = NPins;
}
get
{
// return the last pin added to the Pins arraylist
if(Pins != null && NPins > 0)
{
int mapx, mapy;
ConvertToWorld(((Point2D)Pins[NPins -1]).X, ((Point2D)Pins[NPins -1]).Y, out mapx, out mapy);
return new Point2D(mapx, mapy);
}
else
{
return Point2D.Zero;
}
}
}
[CommandProperty( AccessLevel.GameMaster )]
public bool ClearAllPins
{
get { return false; }
set { if(value == true) ClearPins(); }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PinRemove
{
set { RemovePin(value); }
get { return 0; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Mobile ShowTo
{
set
{
if(value != null)
{
//DisplayTo(value);
OnDoubleClick(value);
}
}
get { return null; }
}
[Constructable]
public SimpleMap()
{
SetDisplay( 0, 0, 5119, 4095, 400, 400 );
}
public override int LabelNumber{ get{ return 1025355; } } // map
public SimpleMap( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}