100 lines
2.5 KiB
C#
100 lines
2.5 KiB
C#
using System;
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namespace Server.Items
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{
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public class BaseFish : Item
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{
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private static readonly TimeSpan DeathDelay = TimeSpan.FromMinutes(5);
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private Timer m_Timer;
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[Constructable]
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public BaseFish(int itemID)
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: base(itemID)
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{
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this.StartTimer();
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}
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public BaseFish(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Dead
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{
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get
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{
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return (this.ItemID == 0x3B0C);
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}
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}
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public virtual void StartTimer()
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{
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if (this.m_Timer != null)
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this.m_Timer.Stop();
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this.m_Timer = Timer.DelayCall(DeathDelay, new TimerCallback(Kill));
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this.InvalidateProperties();
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}
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public virtual void StopTimer()
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{
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if (this.m_Timer != null)
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this.m_Timer.Stop();
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this.m_Timer = null;
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this.InvalidateProperties();
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}
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public override void OnDelete()
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{
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this.StopTimer();
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}
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public virtual void Kill()
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{
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this.ItemID = 0x3B0C;
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this.StopTimer();
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this.InvalidateProperties();
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}
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public int GetDescription()
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{
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// TODO: This will never return "very unusual dead aquarium creature" due to the way it is killed
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if (this.ItemID > 0x3B0F)
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return this.Dead ? 1074424 : 1074422; // A very unusual [dead/live] aquarium creature
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else if (this.Hue != 0)
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return this.Dead ? 1074425 : 1074423; // A [dead/live] aquarium creature of unusual color
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return this.Dead ? 1073623 : 1073622; // A [dead/live] aquarium creature
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(this.GetDescription());
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if (!this.Dead && this.m_Timer != null)
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list.Add(1074507); // Gasping for air
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (!(this.Parent is Aquarium) && !(this.Parent is FishBowl))
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this.StartTimer();
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}
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}
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} |