40 lines
1017 B
C#
40 lines
1017 B
C#
using System;
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namespace Server.Items
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{
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public abstract class BaseArtifactLight : BaseLight, IArtifact
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{
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public abstract int ArtifactRarity { get; }
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public virtual bool ShowArtifactRarity { get { return true; } }
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public BaseArtifactLight(int itemID)
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: base(itemID)
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{
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}
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public BaseArtifactLight(Serial serial)
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: base(serial)
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{
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (ShowArtifactRarity)
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list.Add(1061078, this.ArtifactRarity.ToString()); // artifact rarity ~1_val~
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |