Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

451 lines
9.6 KiB
C#

using System;
namespace Server.Items
{
#region Reward Clothing
public class LibraryFriendSkirt : Kilt
{
public override int LabelNumber { get { return 1073352; } }// Friends of the Library Kilt
[Constructable]
public LibraryFriendSkirt()
: this(0)
{
}
[Constructable]
public LibraryFriendSkirt(int hue)
: base(hue)
{
}
public LibraryFriendSkirt(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LibraryFriendPants : LongPants
{
public override int LabelNumber { get { return 1073349; } }// Friends of the Library Pants
[Constructable]
public LibraryFriendPants()
: this(0)
{
}
[Constructable]
public LibraryFriendPants(int hue)
: base(hue)
{
}
public LibraryFriendPants(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class MalabellesDress : Skirt
{
public override int LabelNumber { get { return 1073251; } }// Malabelle's Dress - Museum of Vesper Replica
[Constructable]
public MalabellesDress()
: this(0)
{
}
[Constructable]
public MalabellesDress(int hue)
: base(hue)
{
}
public MalabellesDress(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
#endregion
public abstract class BasePants : BaseClothing
{
public BasePants(int itemID)
: this(itemID, 0)
{
}
public BasePants(int itemID, int hue)
: base(itemID, Layer.Pants, hue)
{
}
public BasePants(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x152e, 0x152f)]
public class ShortPants : BasePants
{
[Constructable]
public ShortPants()
: this(0)
{
}
[Constructable]
public ShortPants(int hue)
: base(0x152E, hue)
{
this.Weight = 2.0;
}
public ShortPants(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x1539, 0x153a)]
public class LongPants : BasePants
{
[Constructable]
public LongPants()
: this(0)
{
}
[Constructable]
public LongPants(int hue)
: base(0x1539, hue)
{
this.Weight = 2.0;
}
public LongPants(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x279B, 0x27E6)]
public class TattsukeHakama : BasePants
{
[Constructable]
public TattsukeHakama()
: this(0)
{
}
[Constructable]
public TattsukeHakama(int hue)
: base(0x279B, hue)
{
this.Weight = 2.0;
}
public TattsukeHakama(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x2FC3, 0x3179)]
public class ElvenPants : BasePants
{
public override Race RequiredRace
{
get
{
return Race.Elf;
}
}
[Constructable]
public ElvenPants()
: this(0)
{
}
[Constructable]
public ElvenPants(int hue)
: base(0x2FC3, hue)
{
this.Weight = 2.0;
}
public ElvenPants(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class GargishClothLegs : BaseClothing
{
public override Race RequiredRace
{
get
{
return Race.Gargoyle;
}
}
public override bool CanBeWornByGargoyles
{
get
{
return true;
}
}
[Constructable]
public GargishClothLegs()
: this(0)
{
}
[Constructable]
public GargishClothLegs(int hue)
: base(0x040A, Layer.Pants, hue)
{
this.Weight = 2.0;
}
public override void OnAdded(object parent)
{
base.OnAdded(parent);
if (parent is Mobile)
{
if (((Mobile)parent).Female)
this.ItemID = 0x0409;
else
this.ItemID = 0x040A;
}
}
public GargishClothLegs(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FemaleGargishClothLegs : BaseClothing
{
public override Race RequiredRace
{
get
{
return Race.Gargoyle;
}
}
public override bool CanBeWornByGargoyles
{
get
{
return true;
}
}
[Constructable]
public FemaleGargishClothLegs()
: this(0)
{
}
[Constructable]
public FemaleGargishClothLegs(int hue)
: base(0x0409, Layer.Pants, hue)
{
this.Weight = 2.0;
}
public FemaleGargishClothLegs(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class MaleGargishClothLegs : BaseClothing
{
public override Race RequiredRace
{
get
{
return Race.Gargoyle;
}
}
public override bool CanBeWornByGargoyles
{
get
{
return true;
}
}
[Constructable]
public MaleGargishClothLegs()
: this(0)
{
}
[Constructable]
public MaleGargishClothLegs(int hue)
: base(0x040A, Layer.Pants, hue)
{
this.Weight = 2.0;
}
public MaleGargishClothLegs(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}