Files
abysmal-isle/Scripts/Items/Equipment/Clothing/MiddleTorso.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

383 lines
7.8 KiB
C#

using System;
using Server.Engines.Craft;
namespace Server.Items
{
public abstract class BaseMiddleTorso : BaseClothing
{
public BaseMiddleTorso(int itemID)
: this(itemID, 0)
{
}
public BaseMiddleTorso(int itemID, int hue)
: base(itemID, Layer.MiddleTorso, hue)
{
}
public BaseMiddleTorso(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Alterable(typeof(DefTailoring), typeof(GargishSash))]
[Flipable(0x1541, 0x1542)]
public class BodySash : BaseMiddleTorso
{
[Constructable]
public BodySash()
: this(0)
{
}
[Constructable]
public BodySash(int hue)
: base(0x1541, hue)
{
this.Weight = 1.0;
}
public BodySash(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x153d, 0x153e)]
[Alterable(typeof(DefTailoring), typeof(GargoyleHalfApron))]
public class FullApron : BaseMiddleTorso
{
[Constructable]
public FullApron()
: this(0)
{
}
[Constructable]
public FullApron(int hue)
: base(0x153d, hue)
{
this.Weight = 4.0;
}
public FullApron(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x1f7b, 0x1f7c)]
public class Doublet : BaseMiddleTorso
{
[Constructable]
public Doublet()
: this(0)
{
}
[Constructable]
public Doublet(int hue)
: base(0x1F7B, hue)
{
this.Weight = 2.0;
}
public Doublet(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x1ffd, 0x1ffe)]
public class Surcoat : BaseMiddleTorso
{
[Constructable]
public Surcoat()
: this(0)
{
}
[Constructable]
public Surcoat(int hue)
: base(0x1FFD, hue)
{
this.Weight = 6.0;
}
public Surcoat(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (this.Weight == 3.0)
this.Weight = 6.0;
}
}
[Flipable(0x1fa1, 0x1fa2)]
public class Tunic : BaseMiddleTorso
{
[Constructable]
public Tunic()
: this(0)
{
}
[Constructable]
public Tunic(int hue)
: base(0x1FA1, hue)
{
this.Weight = 5.0;
}
public Tunic(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x2310, 0x230F)]
public class FormalShirt : BaseMiddleTorso
{
[Constructable]
public FormalShirt()
: this(0)
{
}
[Constructable]
public FormalShirt(int hue)
: base(0x2310, hue)
{
this.Weight = 1.0;
}
public FormalShirt(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
if (this.Weight == 2.0)
this.Weight = 1.0;
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x1f9f, 0x1fa0)]
public class JesterSuit : BaseMiddleTorso
{
[Constructable]
public JesterSuit()
: this(0)
{
}
[Constructable]
public JesterSuit(int hue)
: base(0x1F9F, hue)
{
this.Weight = 4.0;
}
public JesterSuit(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x27A1, 0x27EC)]
public class JinBaori : BaseMiddleTorso
{
[Constructable]
public JinBaori()
: this(0)
{
}
[Constructable]
public JinBaori(int hue)
: base(0x27A1, hue)
{
this.Weight = 3.0;
}
public JinBaori(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x46B4, 0x46B5)]
public class GargishSash : BaseClothing
{
[Constructable]
public GargishSash()
: this(0)
{
}
[Constructable]
public GargishSash(int hue)
: base(0x46B4, Layer.MiddleTorso, hue)
{
this.Weight = 1.0;
}
public GargishSash(Serial serial)
: base(serial)
{
}
public override Race RequiredRace
{
get
{
return Race.Gargoyle;
}
}
public override bool CanBeWornByGargoyles
{
get
{
return true;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}