181 lines
5.2 KiB
C#
181 lines
5.2 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Multis;
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using Server.Network;
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namespace Server.Items
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{
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public class SingingBall : Item, ISecurable
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{
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public override int LabelNumber { get { return 1041245; } } // Singing Ball
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private bool m_TurnedOn;
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[CommandProperty(AccessLevel.GameMaster)]
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public bool TurnedOn
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{
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get { return m_TurnedOn; }
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set
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{
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m_TurnedOn = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public SecureLevel Level { get; set; }
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[Constructable]
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public SingingBall()
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: this(0xE2E)
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{
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}
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[Constructable]
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public SingingBall(int ItemId)
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: base(ItemId)
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{
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Weight = 10.0;
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LootType = LootType.Blessed;
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Light = LightType.Circle300;
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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SetSecureLevelEntry.AddTo(from, this, list);
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}
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public bool CheckAccessible(Mobile from, Item item)
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{
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if (from.AccessLevel >= AccessLevel.GameMaster)
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return true; // Staff can access anything
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BaseHouse house = BaseHouse.FindHouseAt(item);
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if (house == null)
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return false;
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switch (Level)
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{
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case SecureLevel.Owner: return house.IsOwner(from);
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case SecureLevel.CoOwners: return house.IsCoOwner(from);
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case SecureLevel.Friends: return house.IsFriend(from);
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case SecureLevel.Anyone: return true;
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case SecureLevel.Guild: return house.IsGuildMember(from);
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}
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return false;
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}
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public SingingBall(Serial serial)
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: base(serial)
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{
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}
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public override bool HandlesOnMovement { get { return m_TurnedOn && IsLockedDown; } }
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (m_TurnedOn && IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, Location, 2) && !Utility.InRange(oldLocation, Location, 2))
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{
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Effects.PlaySound(Location, Map, SoundList());
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}
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base.OnMovement(m, oldLocation);
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}
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public virtual int SoundList()
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{
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return Utility.RandomMinMax(0, 1338);
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_TurnedOn)
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list.Add(502695); // turned on
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else
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list.Add(502696); // turned off
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (CheckAccessible(from, this))
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{
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OnOffGump onOffGump = new OnOffGump(this);
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from.SendGump(onOffGump);
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}
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else
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{
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PublicOverheadMessage(MessageType.Regular, 0x3E9, 1061637); // You are not allowed to access
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.Write((int)Level);
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writer.Write((bool)m_TurnedOn);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version > 0)
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Level = (SecureLevel)reader.ReadInt();
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m_TurnedOn = reader.ReadBool();
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}
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private class OnOffGump : Gump
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{
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private readonly SingingBall m_SingingBall;
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public OnOffGump(SingingBall ball)
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: base(150, 200)
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{
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m_SingingBall = ball;
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AddBackground(0, 0, 300, 150, 0xA28);
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AddHtmlLocalized(45, 20, 300, 35, ball.TurnedOn ? 1011035 : 1011034, false, false); // [De]Activate this item
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AddButton(40, 53, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
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AddHtmlLocalized(80, 55, 65, 35, 1011036, false, false); // OKAY
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AddButton(150, 53, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0);
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AddHtmlLocalized(190, 55, 100, 35, 1011012, false, false); // CANCEL
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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Mobile from = sender.Mobile;
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if (info.ButtonID == 1)
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{
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bool newValue = !m_SingingBall.TurnedOn;
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m_SingingBall.TurnedOn = newValue;
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if (newValue && !m_SingingBall.IsLockedDown)
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from.SendLocalizedMessage(502693); // Remember, this only works when locked down.
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}
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else
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{
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from.SendLocalizedMessage(502694); // Cancelled action.
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}
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}
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}
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}
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}
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