Files
abysmal-isle/Scripts/Items/Decorative/BaseStatuette.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

157 lines
4.3 KiB
C#

using System;
using Server.Gumps;
using Server.Multis;
using Server.Network;
namespace Server.Items
{
public class BaseStatuette : Item
{
private bool m_TurnedOn;
[Constructable]
public BaseStatuette(int itemID)
: base(itemID)
{
this.LootType = LootType.Blessed;
}
public BaseStatuette(Serial serial)
: base(serial)
{
}
public override bool HandlesOnMovement
{
get
{
return this.m_TurnedOn && this.IsLockedDown;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool TurnedOn
{
get
{
return this.m_TurnedOn;
}
set
{
this.m_TurnedOn = value;
this.InvalidateProperties();
}
}
public override double DefaultWeight
{
get
{
return 1.0;
}
}
public override void OnMovement(Mobile m, Point3D oldLocation)
{
if (this.m_TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
{
this.PlaySound(m);
}
base.OnMovement(m, oldLocation);
}
public virtual void PlaySound(Mobile to)
{
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (this.m_TurnedOn)
list.Add(502695); // turned on
else
list.Add(502696); // turned off
}
public bool IsOwner(Mobile mob)
{
BaseHouse house = BaseHouse.FindHouseAt(this);
return (house != null && house.IsOwner(mob));
}
public override void OnDoubleClick(Mobile from)
{
if (this.IsOwner(from))
{
OnOffGump onOffGump = new OnOffGump(this);
from.SendGump(onOffGump);
}
else
{
from.SendLocalizedMessage(502691); // You must be the owner to use this.
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((bool)this.m_TurnedOn);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
this.m_TurnedOn = reader.ReadBool();
break;
}
}
}
private class OnOffGump : Gump
{
private readonly BaseStatuette m_Statuette;
public OnOffGump(BaseStatuette statuette)
: base(150, 200)
{
this.m_Statuette = statuette;
this.AddBackground(0, 0, 300, 150, 0xA28);
this.AddHtmlLocalized(45, 20, 300, 35, statuette.TurnedOn ? 1011035 : 1011034, false, false); // [De]Activate this item
this.AddButton(40, 53, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(80, 55, 65, 35, 1011036, false, false); // OKAY
this.AddButton(150, 53, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(190, 55, 100, 35, 1011012, false, false); // CANCEL
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile from = sender.Mobile;
if (info.ButtonID == 1)
{
bool newValue = !this.m_Statuette.TurnedOn;
this.m_Statuette.TurnedOn = newValue;
if (newValue && !this.m_Statuette.IsLockedDown)
from.SendLocalizedMessage(502693); // Remember, this only works when locked down.
}
else
{
from.SendLocalizedMessage(502694); // Cancelled action.
}
}
}
}
}