51 lines
1.1 KiB
C#
51 lines
1.1 KiB
C#
using System;
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namespace Server.Items
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{
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public class DustyMuseumBag : BaseRewardBag
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{
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[Constructable]
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public DustyMuseumBag()
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{
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DropItem(new Gold(6000));
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DropItem(new TerMurQuestRewardBook());
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for (int i = 0; i < Utility.RandomMinMax(7, 9); i++)
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{
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DropItemStacked(Loot.RandomGem());
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}
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for (int i = 0; i < Utility.RandomMinMax(3, 5); i++)
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{
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DropItemStacked(Loot.RandomMLResource());
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}
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}
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public DustyMuseumBag(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1112994;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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