50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
using System;
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namespace Server.Items
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{
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public class BagOfAllReagents : Bag
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{
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[Constructable]
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public BagOfAllReagents()
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: this(50)
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{
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}
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[Constructable]
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public BagOfAllReagents(int amount)
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{
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this.DropItem(new BlackPearl(amount));
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this.DropItem(new Bloodmoss(amount));
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this.DropItem(new Garlic(amount));
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this.DropItem(new Ginseng(amount));
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this.DropItem(new MandrakeRoot(amount));
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this.DropItem(new Nightshade(amount));
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this.DropItem(new SulfurousAsh(amount));
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this.DropItem(new SpidersSilk(amount));
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this.DropItem(new BatWing(amount));
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this.DropItem(new GraveDust(amount));
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this.DropItem(new DaemonBlood(amount));
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this.DropItem(new NoxCrystal(amount));
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this.DropItem(new PigIron(amount));
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}
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public BagOfAllReagents(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |