210 lines
6.5 KiB
C#
210 lines
6.5 KiB
C#
using System;
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using Server.Mobiles;
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using Server.Network;
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using Server.Spells;
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namespace Server.Items
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{
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public enum MoonstoneType
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{
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Felucca,
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Trammel
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}
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public class Moonstone : Item
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{
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private MoonstoneType m_Type;
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[Constructable]
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public Moonstone(MoonstoneType type)
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: base(0xF8B)
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{
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Weight = 1.0;
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m_Type = type;
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}
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public Moonstone(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public MoonstoneType Type
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{
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get
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{
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return m_Type;
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}
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set
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{
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m_Type = value;
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InvalidateProperties();
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1041490 + (int)m_Type;
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}
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}
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public override void OnSingleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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Hue = Utility.RandomBirdHue();
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ProcessDelta();
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from.SendLocalizedMessage(1005398); // The stone's substance shifts as you examine it.
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}
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base.OnSingleClick(from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else if (from.Mounted)
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{
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from.SendLocalizedMessage(1005399); // You can not bury a stone while you sit on a mount.
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}
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else if (!from.Body.IsHuman)
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{
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from.SendLocalizedMessage(1005400); // You can not bury a stone in this form.
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}
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else if (Factions.Sigil.ExistsOn(from))
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{
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from.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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}
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else if (from.Map == GetTargetMap() || (from.Map != Map.Trammel && from.Map != Map.Felucca))
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{
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from.SendLocalizedMessage(1005401); // You cannot bury the stone here.
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}
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else if (from is PlayerMobile && ((PlayerMobile)from).Young)
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{
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from.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
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}
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else if (SpellHelper.RestrictRedTravel && from.Murderer)
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{
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from.SendLocalizedMessage(1005402); // The magic of the stone cannot be evoked by someone with blood on their hands.
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}
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else if (from.Criminal)
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{
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from.SendLocalizedMessage(1005403); // The magic of the stone cannot be evoked by the lawless.
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}
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else if (!Region.Find(from.Location, from.Map).IsDefault || !Region.Find(from.Location, GetTargetMap()).IsDefault)
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{
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from.SendLocalizedMessage(1005401); // You cannot bury the stone here.
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}
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else if (!GetTargetMap().CanFit(from.Location, 16))
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{
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from.SendLocalizedMessage(1005408); // Something is blocking the facet gate exit.
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}
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else
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{
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Movable = false;
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MoveToWorld(from.Location, from.Map);
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from.Animate(32, 5, 1, true, false, 0);
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new SettleTimer(this, from.Location, from.Map, GetTargetMap(), from).Start();
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}
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}
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public Map GetTargetMap()
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{
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return (m_Type == MoonstoneType.Felucca) ? Map.Felucca : Map.Trammel;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write((int)m_Type);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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m_Type = (MoonstoneType)reader.ReadInt();
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break;
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}
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}
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}
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private class SettleTimer : Timer
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{
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private readonly Item m_Stone;
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private readonly Point3D m_Location;
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private readonly Map m_Map;
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private readonly Map m_TargetMap;
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private readonly Mobile m_Caster;
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private int m_Count;
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public SettleTimer(Item stone, Point3D loc, Map map, Map targetMap, Mobile caster)
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: base(TimeSpan.FromSeconds(2.5), TimeSpan.FromSeconds(1.0))
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{
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m_Stone = stone;
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m_Location = loc;
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m_Map = map;
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m_TargetMap = targetMap;
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m_Caster = caster;
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}
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protected override void OnTick()
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{
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++m_Count;
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if (m_Count == 1)
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{
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m_Stone.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1005414); // The stone settles into the ground.
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}
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else if (m_Count >= 10)
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{
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m_Stone.Location = new Point3D(m_Stone.X, m_Stone.Y, m_Stone.Z - 1);
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if (m_Count == 16)
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{
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if (!Region.Find(m_Location, m_Map).IsDefault || !Region.Find(m_Location, m_TargetMap).IsDefault)
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{
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m_Stone.Movable = true;
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m_Caster.AddToBackpack(m_Stone);
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Stop();
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return;
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}
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else if (!m_TargetMap.CanFit(m_Location, 16))
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{
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m_Stone.Movable = true;
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m_Caster.AddToBackpack(m_Stone);
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Stop();
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return;
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}
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int hue = m_Stone.Hue;
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if (hue == 0)
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hue = Utility.RandomBirdHue();
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new MoonstoneGate(m_Location, m_TargetMap, m_Map, m_Caster, hue);
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new MoonstoneGate(m_Location, m_Map, m_TargetMap, m_Caster, hue);
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m_Stone.Delete();
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Stop();
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}
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}
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}
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}
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}
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} |