42 lines
1.0 KiB
C#
42 lines
1.0 KiB
C#
using System;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class ConjurersTrinket : BaseTalisman
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{
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public override bool IsArtifact { get { return true; } }
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public override int LabelNumber { get { return 1094800; } } // Conjurer's Trinket
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[Constructable]
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public ConjurersTrinket()
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: base(0x2F58)
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{
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Hue = 1157;
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Slayer = TalismanSlayerName.Undead;
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Attributes.BonusStr = 1;
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Attributes.RegenHits = 2;
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Attributes.WeaponDamage = 20;
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Attributes.AttackChance = 10;
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}
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public ConjurersTrinket(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |