57 lines
1.2 KiB
C#
57 lines
1.2 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class TheDragonsTail : NoDachi
|
|
{
|
|
public override bool IsArtifact { get { return true; } }
|
|
[Constructable]
|
|
public TheDragonsTail()
|
|
{
|
|
LootType = LootType.Blessed;
|
|
WeaponAttributes.HitLeechStam = 16;
|
|
Attributes.WeaponSpeed = 10;
|
|
Attributes.WeaponDamage = 25;
|
|
}
|
|
|
|
public TheDragonsTail(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1078015;
|
|
}
|
|
}// The Dragon's Tail
|
|
public override int InitMinHits
|
|
{
|
|
get
|
|
{
|
|
return 80;
|
|
}
|
|
}
|
|
public override int InitMaxHits
|
|
{
|
|
get
|
|
{
|
|
return 80;
|
|
}
|
|
}
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.WriteEncodedInt(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
}
|
|
}
|
|
} |