Files
abysmal-isle/Scripts/Items/Artifacts/Equipment/Weapons/StaffOfResonance.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

71 lines
1.8 KiB
C#

using System;
namespace Server.Items
{
public class StaffOfResonance : GlassStaff
{
public override bool IsArtifact { get { return true; } }
public override int LabelNumber { get { return 1113527; } } // Staff of Resonance
[Constructable]
public StaffOfResonance()
{
switch (Utility.Random(5)) // Random resonance property
{
case 0 : AbsorptionAttributes.ResonanceFire = 20; break;
case 1 : AbsorptionAttributes.ResonanceCold = 20; break;
case 2 : AbsorptionAttributes.ResonancePoison = 20; break;
case 3 : AbsorptionAttributes.ResonanceEnergy = 20; break;
case 4 : AbsorptionAttributes.ResonanceKinetic = 20; break;
}
Attributes.SpellChanneling = 1;
WeaponAttributes.MageWeapon = 10;
WeaponAttributes.HitHarm = 50;
Attributes.DefendChance = 10;
Attributes.WeaponSpeed = 20;
Attributes.WeaponDamage = -40;
Attributes.LowerManaCost = 5;
AosElementDamages.Poison = 100;
Hue = 1451; //Hue not exact
}
public StaffOfResonance(Serial serial)
: base(serial)
{
}
public override int ArtifactRarity
{
get
{
return 5;
}
}
public override int InitMinHits
{
get
{
return 255;
}
}
public override int InitMaxHits
{
get
{
return 255;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}