61 lines
1.3 KiB
C#
61 lines
1.3 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class FleshRipper : AssassinSpike
|
|
{
|
|
public override bool IsArtifact { get { return true; } }
|
|
[Constructable]
|
|
public FleshRipper()
|
|
{
|
|
Hue = 0x341;
|
|
SkillBonuses.SetValues(0, SkillName.Anatomy, 10.0);
|
|
Attributes.BonusStr = 5;
|
|
Attributes.AttackChance = 15;
|
|
Attributes.WeaponSpeed = 40;
|
|
WeaponAttributes.UseBestSkill = 1;
|
|
Slayer3 = TalismanSlayerName.Mage;
|
|
}
|
|
|
|
public FleshRipper(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1075045;
|
|
}
|
|
}// Flesh Ripper
|
|
public override int InitMinHits
|
|
{
|
|
get
|
|
{
|
|
return 255;
|
|
}
|
|
}
|
|
public override int InitMaxHits
|
|
{
|
|
get
|
|
{
|
|
return 255;
|
|
}
|
|
}
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.WriteEncodedInt(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
}
|
|
}
|
|
}
|