182 lines
5.1 KiB
C#
182 lines
5.1 KiB
C#
using Server.Multis;
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using System;
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namespace Server.Items
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{
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public class BarrelSpongeAddon : BaseAddon, IDyable
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{
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public override bool ForceShowProperties { get { return true; } }
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime NextResourceCount { get; set; }
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private int m_ResourceCount;
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[CommandProperty(AccessLevel.GameMaster)]
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public int ResourceCount { get { return m_ResourceCount; } set { m_ResourceCount = value; UpdateProperties(); } }
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[Constructable]
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public BarrelSpongeAddon()
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: this(0, DateTime.UtcNow + TimeSpan.FromDays(7))
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{
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}
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[Constructable]
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public BarrelSpongeAddon(int resCount, DateTime nextuse)
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{
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NextResourceCount = nextuse;
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ResourceCount = resCount;
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AddComponent(new BarrelSpongeComponent(0x4C30), 0, 0, 0);
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}
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public virtual bool Dye(Mobile from, DyeTub sender)
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{
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if (Deleted)
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return false;
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Hue = sender.DyedHue;
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return true;
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}
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public BarrelSpongeAddon(Serial serial)
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: base(serial)
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{
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}
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private readonly Type[] m_Potions = new Type[]
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{
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typeof(ShatterPotion),
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typeof(FearEssence),
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typeof(InvisibilityPotion),
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typeof(GreaterConflagrationPotion),
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typeof(ParasiticPotion),
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typeof(ExplodingTarPotion),
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typeof(GreaterConfusionBlastPotion)
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};
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public override void OnComponentUsed(AddonComponent component, Mobile from)
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house != null && (house.IsOwner(from) || (house.LockDowns.ContainsKey(this) && house.LockDowns[this] == from)))
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{
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if (ResourceCount > 0)
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{
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Item item = Loot.Construct(m_Potions);
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if (item == null)
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return;
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ResourceCount--;
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from.AddToBackpack(item);
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from.SendLocalizedMessage(1154176); // Potions have been placed in your backpack.
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}
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}
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else
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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}
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}
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public override BaseAddonDeed Deed { get { return new BarrelSpongeDeed(); } }
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private class BarrelSpongeComponent : LocalizedAddonComponent
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{
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public BarrelSpongeComponent(int id)
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: base(id, 1098376) // Barrel Sponge
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{
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (Addon is BarrelSpongeAddon)
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{
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list.Add(1154178, ((BarrelSpongeAddon)Addon).ResourceCount.ToString()); // Potions: ~1_COUNT~
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}
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}
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public BarrelSpongeComponent(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // Version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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private void TryGiveResourceCount()
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{
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if (NextResourceCount < DateTime.UtcNow)
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{
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ResourceCount = Math.Min(140, m_ResourceCount + 35);
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NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(7);
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UpdateProperties();
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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TryGiveResourceCount();
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writer.Write(m_ResourceCount);
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writer.Write(NextResourceCount);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_ResourceCount = reader.ReadInt();
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NextResourceCount = reader.ReadDateTime();
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}
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}
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public class BarrelSpongeDeed : BaseAddonDeed
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{
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public override int LabelNumber { get { return 1098376; } } // Barrel Sponge
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[Constructable]
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public BarrelSpongeDeed()
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{
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LootType = LootType.Blessed;
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}
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public BarrelSpongeDeed(Serial serial)
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: base(serial)
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{
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}
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public override BaseAddon Addon { get { return new BarrelSpongeAddon(); } }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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