Files
abysmal-isle/Scripts/Spells/Necromancy/SummonFamiliar.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

259 lines
8.3 KiB
C#

using System;
using System.Collections;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
namespace Server.Spells.Necromancy
{
public class SummonFamiliarSpell : NecromancerSpell
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Summon Familiar", "Kal Xen Bal",
203,
9031,
Reagent.BatWing,
Reagent.GraveDust,
Reagent.DaemonBlood);
public override TimeSpan CastDelayBase
{
get
{
return TimeSpan.FromSeconds(2.25);
}
}
public override double RequiredSkill
{
get
{
return 30.0;
}
}
public override int RequiredMana
{
get
{
return 17;
}
}
public SummonFamiliarSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
private static readonly Hashtable m_Table = new Hashtable();
public static Hashtable Table
{
get
{
return m_Table;
}
}
public override bool CheckCast()
{
BaseCreature check = (BaseCreature)m_Table[this.Caster];
if (check != null && !check.Deleted)
{
this.Caster.SendLocalizedMessage(1061605); // You already have a familiar.
return false;
}
return base.CheckCast();
}
public override void OnCast()
{
if (this.CheckSequence())
{
this.Caster.CloseGump(typeof(SummonFamiliarGump));
this.Caster.SendGump(new SummonFamiliarGump(this.Caster, m_Entries, this));
}
this.FinishSequence();
}
private static readonly SummonFamiliarEntry[] m_Entries = new SummonFamiliarEntry[]
{
new SummonFamiliarEntry(typeof(HordeMinionFamiliar), 1060146, 30.0, 30.0), // Horde Minion
new SummonFamiliarEntry(typeof(ShadowWispFamiliar), 1060142, 50.0, 50.0), // Shadow Wisp
new SummonFamiliarEntry(typeof(DarkWolfFamiliar), 1060143, 60.0, 60.0), // Dark Wolf
new SummonFamiliarEntry(typeof(DeathAdder), 1060145, 80.0, 80.0), // Death Adder
new SummonFamiliarEntry(typeof(VampireBatFamiliar), 1060144, 100.0, 100.0)// Vampire Bat
};
public static SummonFamiliarEntry[] Entries
{
get
{
return m_Entries;
}
}
}
public class SummonFamiliarEntry
{
private readonly Type m_Type;
private readonly object m_Name;
private readonly double m_ReqNecromancy;
private readonly double m_ReqSpiritSpeak;
public Type Type
{
get
{
return this.m_Type;
}
}
public object Name
{
get
{
return this.m_Name;
}
}
public double ReqNecromancy
{
get
{
return this.m_ReqNecromancy;
}
}
public double ReqSpiritSpeak
{
get
{
return this.m_ReqSpiritSpeak;
}
}
public SummonFamiliarEntry(Type type, object name, double reqNecromancy, double reqSpiritSpeak)
{
this.m_Type = type;
this.m_Name = name;
this.m_ReqNecromancy = reqNecromancy;
this.m_ReqSpiritSpeak = reqSpiritSpeak;
}
}
public class SummonFamiliarGump : Gump
{
private readonly Mobile m_From;
private readonly SummonFamiliarEntry[] m_Entries;
private readonly SummonFamiliarSpell m_Spell;
private const int EnabledColor16 = 0x0F20;
private const int DisabledColor16 = 0x262A;
private const int EnabledColor32 = 0x18CD00;
private const int DisabledColor32 = 0x4A8B52;
public SummonFamiliarGump(Mobile from, SummonFamiliarEntry[] entries, SummonFamiliarSpell spell)
: base(200, 100)
{
this.m_From = from;
this.m_Entries = entries;
this.m_Spell = spell;
this.AddPage(0);
this.AddBackground(10, 10, 250, 178, 9270);
this.AddAlphaRegion(20, 20, 230, 158);
this.AddImage(220, 20, 10464);
this.AddImage(220, 72, 10464);
this.AddImage(220, 124, 10464);
this.AddItem(188, 16, 6883);
this.AddItem(198, 168, 6881);
this.AddItem(8, 15, 6882);
this.AddItem(2, 168, 6880);
this.AddHtmlLocalized(30, 26, 200, 20, 1060147, EnabledColor16, false, false); // Chose thy familiar...
double necro = from.Skills[SkillName.Necromancy].Value;
double spirit = from.Skills[SkillName.SpiritSpeak].Value;
for (int i = 0; i < entries.Length; ++i)
{
object name = entries[i].Name;
bool enabled = (necro >= entries[i].ReqNecromancy && spirit >= entries[i].ReqSpiritSpeak);
this.AddButton(27, 53 + (i * 21), 9702, 9703, i + 1, GumpButtonType.Reply, 0);
if (name is int)
this.AddHtmlLocalized(50, 51 + (i * 21), 150, 20, (int)name, enabled ? EnabledColor16 : DisabledColor16, false, false);
else if (name is string)
this.AddHtml(50, 51 + (i * 21), 150, 20, String.Format("<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", enabled ? EnabledColor32 : DisabledColor32, name), false, false);
}
}
private static readonly Hashtable m_Table = new Hashtable();
public override void OnResponse(NetState sender, RelayInfo info)
{
int index = info.ButtonID - 1;
if (index >= 0 && index < this.m_Entries.Length)
{
SummonFamiliarEntry entry = this.m_Entries[index];
double necro = this.m_From.Skills[SkillName.Necromancy].Value;
double spirit = this.m_From.Skills[SkillName.SpiritSpeak].Value;
BaseCreature check = (BaseCreature)SummonFamiliarSpell.Table[this.m_From];
if (check != null && !check.Deleted)
{
this.m_From.SendLocalizedMessage(1061605); // You already have a familiar.
}
else if (necro < entry.ReqNecromancy || spirit < entry.ReqSpiritSpeak)
{
// That familiar requires ~1_NECROMANCY~ Necromancy and ~2_SPIRIT~ Spirit Speak.
this.m_From.SendLocalizedMessage(1061606, String.Format("{0:F1}\t{1:F1}", entry.ReqNecromancy, entry.ReqSpiritSpeak));
this.m_From.CloseGump(typeof(SummonFamiliarGump));
this.m_From.SendGump(new SummonFamiliarGump(this.m_From, SummonFamiliarSpell.Entries, this.m_Spell));
}
else if (entry.Type == null)
{
this.m_From.SendMessage("That familiar has not yet been defined.");
this.m_From.CloseGump(typeof(SummonFamiliarGump));
this.m_From.SendGump(new SummonFamiliarGump(this.m_From, SummonFamiliarSpell.Entries, this.m_Spell));
}
else
{
try
{
BaseCreature bc = (BaseCreature)Activator.CreateInstance(entry.Type);
bc.Skills.MagicResist = this.m_From.Skills.MagicResist;
if (BaseCreature.Summon(bc, this.m_From, this.m_From.Location, -1, TimeSpan.FromDays(1.0)))
{
this.m_From.FixedParticles(0x3728, 1, 10, 9910, EffectLayer.Head);
bc.PlaySound(bc.GetIdleSound());
SummonFamiliarSpell.Table[this.m_From] = bc;
}
}
catch
{
}
}
}
else
{
this.m_From.SendLocalizedMessage(1061825); // You decide not to summon a familiar.
}
}
}
}