Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

370 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Server.Commands;
using Server.Engines.CannedEvil;
using Server.Items;
using Server.Network;
namespace Server.Mobiles
{
[CorpseName("a Khal Ankur corpse")]
public class KhalAnkur : BaseChampion
{
public ChampionSpawn Spawn { get; set; }
private DateTime m_NextSpawn;
private DateTime m_NextSay;
private DateTime m_NextAbilityTime;
[Constructable]
public KhalAnkur()
: base(AIType.AI_Necro)
{
Name = "Khal Ankur";
Body = 0x5C7;
BaseSoundID = 0x301;
SetStr(700, 800);
SetDex(500, 600);
SetInt(800, 900);
SetHits(30000);
SetDamage(28, 35);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Cold, 25);
SetDamageType(ResistanceType.Poison, 25);
SetResistance(ResistanceType.Physical, 90);
SetResistance(ResistanceType.Fire, 70, 80);
SetResistance(ResistanceType.Cold, 70, 80);
SetResistance(ResistanceType.Poison, 80, 90);
SetResistance(ResistanceType.Energy, 80, 90);
SetSkill(SkillName.Wrestling, 120.0);
SetSkill(SkillName.Tactics, 80.0, 100.0);
SetSkill(SkillName.MagicResist, 150.0);
SetSkill(SkillName.DetectHidden, 100.0);
SetSkill(SkillName.Parry, 80.0, 100.0);
SetSkill(SkillName.Necromancy, 120.0);
SetSkill(SkillName.SpiritSpeak, 120.0);
Fame = 28000;
Karma = -28000;
VirtualArmor = 80;
SetMagicalAbility(MagicalAbility.WrestlingMastery);
}
public KhalAnkur(Serial serial)
: base(serial)
{
}
public override bool Unprovokable { get { return true; } }
public override bool BleedImmune { get { return true; } }
public override Poison PoisonImmune { get { return Poison.Lethal; } }
public override bool ShowFameTitle { get { return false; } }
public override bool ClickTitle { get { return false; } }
public override bool AlwaysMurderer { get { return true; } }
public override bool AutoDispel { get { return true; } }
public override double AutoDispelChance { get { return 1.0; } }
public override ChampionSkullType SkullType { get { return ChampionSkullType.None; } }
public override Type[] UniqueList
{
get
{
return new Type[] { };
}
}
public override Type[] SharedList
{
get
{
return new Type[] { };
}
}
public override Type[] DecorativeList
{
get
{
return new Type[] { };
}
}
public override MonsterStatuetteType[] StatueTypes
{
get
{
return new MonsterStatuetteType[] { };
}
}
public override void OnBeforeDamage(Mobile from, ref int totalDamage, Server.DamageType type)
{
if (Region.IsPartOf("Khaldun") && IsChampionSpawn && !Caddellite.CheckDamage(from, type))
{
totalDamage = 0;
}
base.OnBeforeDamage(from, ref totalDamage, type);
}
public override void OnGaveMeleeAttack(Mobile defender)
{
base.OnGaveMeleeAttack(defender);
if (Hue == 0 && Hits < HitsMax * 0.60 && DateTime.UtcNow > m_NextAbilityTime && 0.2 > Utility.RandomDouble())
{
Hue = 2745;
new InternalTimer(this);
}
}
public override void OnDoubleClick(Mobile from)
{
if (Blessed)
{
from.SendLocalizedMessage(1071372); // It's covered with treasure guardian's magical power. To touch it, you need to beat them!
}
base.OnDoubleClick(from);
}
public override void OnChampPopped(ChampionSpawn spawn)
{
Blessed = true;
Spawn = spawn;
}
public override void OnThink()
{
base.OnThink();
if (Spawn == null || Map == null)
return;
if (!Utility.InRange(Location, Home, 150))
{
Timer.DelayCall(TimeSpan.FromSeconds(5), () => { Location = Home; });
}
if (Blessed)
{
if (m_NextSay < DateTime.UtcNow)
{
Say(1158752 + Utility.Random(5), 0x25);
m_NextSay = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(20, 40));
}
if (m_NextSpawn < DateTime.UtcNow)
{
BaseCreature bc = new KhalAnkurWarriors(KhalAnkurWarriors.WarriorType.General);
int x, y, z = 0;
Point3D p = Location;
for (int i = 0; i < 25; i++)
{
x = Utility.RandomMinMax(p.X - 4, p.X + 4);
y = Utility.RandomMinMax(p.Y - 4, p.Y + 4);
z = Map.GetAverageZ(x, y);
if (Map.CanSpawnMobile(x, y, z))
{
p = new Point3D(x, y, z);
break;
}
}
bc.MoveToWorld(p, Map);
bc.FixedParticles(0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head);
bc.Home = p;
bc.IsChampionSpawn = true;
Spawn.Creatures.Add(bc);
m_NextSpawn = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(120, 180));
}
else if (Spawn.Creatures.OfType<KhalAnkurWarriors>().Where(x => x._Type == KhalAnkurWarriors.WarriorType.General && !x.Deleted).Count() <= 0)
{
Blessed = false;
return;
}
}
}
private class InternalTimer : Timer
{
private KhalAnkur m_Mobile;
private int m_Tick;
public InternalTimer(KhalAnkur mob)
: base(TimeSpan.FromSeconds(2), TimeSpan.FromSeconds(2))
{
m_Tick = 1;
m_Mobile = mob;
Start();
}
protected override void OnTick()
{
if (!m_Mobile.Alive || m_Mobile.Deleted || m_Mobile.Map == null)
{
Stop();
}
else if (m_Tick < 15)
{
Point3D p = FindLocation(m_Mobile.Map, m_Mobile.Location, 7);
Effects.SendLocationEffect(p, m_Mobile.Map, 0x3789, 30, 1, 2062, 0x4);
m_Tick++;
}
else
{
m_Mobile.ClearAround();
Stop();
}
}
private Point3D FindLocation(Map map, Point3D center, int range)
{
int cx = center.X;
int cy = center.Y;
for (int i = 0; i < 20; ++i)
{
int x = cx + Utility.Random(range * 2) - range;
int y = cy + Utility.Random(range * 2) - range;
if ((cx - x) * (cx - x) + (cy - y) * (cy - y) > range * range)
continue;
int z = map.GetAverageZ(x, y);
if (!map.CanFit(x, y, z, 6, false, false))
continue;
int topZ = z;
foreach (Item item in map.GetItemsInRange(new Point3D(x, y, z), 0))
{
topZ = Math.Max(topZ, item.Z + item.ItemData.CalcHeight);
}
return new Point3D(x, y, topZ);
}
return center;
}
}
private void ClearAround()
{
Point3D loc = Location;
Map pmmap = Map;
List<Point3D> points = new List<Point3D>();
Server.Misc.Geometry.Circle2D(loc, pmmap, 7, (pnt, map) =>
{
if (map.CanFit(pnt, 0) && InLOS(pnt))
points.Add(pnt);
});
if (pmmap != Map.Internal && pmmap != null)
{
Server.Misc.Geometry.Circle2D(loc, pmmap, 6, (pnt, map) =>
{
if (map.CanFit(pnt, 0) && InLOS(pnt) && Utility.RandomBool())
{
Effects.SendPacket(pnt, map, new ParticleEffect(EffectType.FixedXYZ, Serial, Serial.Zero, 0x3789, pnt, pnt, 1, 30, false, false, 0, 3, 0, 9502, 1, Serial, 153, 0));
Effects.SendPacket(pnt, map, new ParticleEffect(EffectType.FixedXYZ, Serial, Serial.Zero, 0x9DAC, pnt, pnt, 1, 30, false, false, 0, 0, 0, 9502, 1, Serial, 153, 0));
}
});
Server.Misc.Geometry.Circle2D(loc, pmmap, 7, (pnt, map) =>
{
if (map.CanFit(pnt, 0) && InLOS(pnt) && Utility.RandomBool())
{
Effects.SendPacket(pnt, map, new ParticleEffect(EffectType.FixedXYZ, Serial, Serial.Zero, 0x3789, pnt, pnt, 1, 30, false, false, 0, 3, 0, 9502, 1, Serial, 153, 0));
Effects.SendPacket(pnt, map, new ParticleEffect(EffectType.FixedXYZ, Serial, Serial.Zero, 0x9DAC, pnt, pnt, 1, 30, false, false, 0, 0, 0, 9502, 1, Serial, 153, 0));
}
});
}
Timer.DelayCall(TimeSpan.FromMilliseconds(500), () =>
{
IPooledEnumerable eable = GetMobilesInRange(6);
foreach (Mobile from in eable)
{
if (!from.Alive || from == this || from.AccessLevel > AccessLevel.Player)
continue;
if (from is PlayerMobile || (from is BaseCreature && (((BaseCreature)from).Controlled) || ((BaseCreature)from).Summoned))
{
Point3D point = points[Utility.Random(points.Count)];
from.MoveToWorld(point, pmmap);
from.Frozen = true;
Timer.DelayCall(TimeSpan.FromSeconds(3), () =>
{
from.Frozen = false;
from.SendLocalizedMessage(1005603); // You can move again!
});
if (CanBeHarmful(from))
{
double damage = from.Hits * 0.6;
if (damage < 10.0)
damage = 10.0;
else if (damage > 75.0)
damage = 75.0;
DoHarmful(from);
AOS.Damage(from, this, (int)damage, 100, 0, 0, 0, 0);
}
}
}
eable.Free();
});
Hue = 0;
m_NextAbilityTime = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(200, 300));
}
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 3);
AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.WriteItem<ChampionSpawn>(Spawn);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Spawn = reader.ReadItem<ChampionSpawn>();
Hue = 0;
}
}
}