91 lines
2.3 KiB
C#
91 lines
2.3 KiB
C#
using System;
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using System.Collections.Generic;
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using Server;
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using Server.Network;
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using Server.Mobiles;
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using Server.Engines.Points;
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using Server.Engines.TreasuresOfDoom;
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using Server.SkillHandlers;
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namespace Server.Items
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{
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public class AncientClayVase : Item, ICarvable
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{
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public override int LabelNumber { get { return 1155625; } } // Ancient Clay Vase
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public bool DoomEvent { get; set; }
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[Constructable]
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public AncientClayVase()
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: this(false)
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{
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}
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public AncientClayVase(bool doom)
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: base(0x42B3)
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{
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DoomEvent = doom;
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Hue = 2676;
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LootType = LootType.Blessed;
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}
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public bool Carve(Mobile from, Item item)
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{
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if (IsChildOf(from.Backpack))
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{
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from.PlaySound(Utility.Random(0x3E, 4));
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from.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1155629, from.NetState); // *The vase shatters as you cut away the sealing wax!"
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Delete();
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if (0.5 > Utility.RandomDouble())
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{
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from.AddToBackpack(new AncientParchment());
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}
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return true;
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}
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return false;
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}
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public static void Initialize()
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{
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Stealing.ItemStolen += OnStolen;
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}
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public static void OnStolen(ItemStolenEventArgs e)
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{
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if (e.Item is AncientClayVase)
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{
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e.Mobile.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1155626, e.Mobile.NetState); // *It appears to be an ancient vase. The top is sealed with some kind of wax. A bladed item would perhaps be useful...*
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}
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}
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public AncientClayVase(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write(DoomEvent);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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reader.ReadInt(); // version
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DoomEvent = reader.ReadBool();
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if (DoomEvent)
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{
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VaseSpawner.AddToSpawner(this);
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}
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}
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}
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} |