343 lines
11 KiB
C#
343 lines
11 KiB
C#
using Server;
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using System;
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using System.Collections.Generic;
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using Server.Mobiles;
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using Server.Multis;
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namespace Server.Items
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{
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public class TemporaryForge : BaseAddon
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{
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public const int DecayPeriod = 4;
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private Timer m_Timer;
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime Expires { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Owner { get; set; }
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public TemporaryForge()
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{
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AddComponent(new InternalComponent(), 0, 0, 0);
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Expires = DateTime.UtcNow + TimeSpan.FromHours(DecayPeriod);
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10), CheckDecay);
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}
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public override void OnChop(Mobile from)
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{
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if (BaseHouse.FindHouseAt(this) == null && Owner == from)
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{
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Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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Delete();
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return;
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}
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base.OnChop(from);
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}
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public void CheckDecay()
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{
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if (Expires < DateTime.UtcNow)
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Decay();
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else
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InvalidateProperties();
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}
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public void Decay()
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{
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if (RootParent is Mobile)
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{
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Mobile parent = (Mobile)RootParent;
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if (Name == null)
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parent.SendLocalizedMessage(1072515, "#" + LabelNumber); // The ~1_name~ expired...
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else
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parent.SendLocalizedMessage(1072515, Name); // The ~1_name~ expired...
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Effects.SendLocationParticles(EffectItem.Create(parent.Location, parent.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
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Effects.PlaySound(parent.Location, parent.Map, 0x201);
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}
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else
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{
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Effects.SendLocationParticles(EffectItem.Create(this.Location, this.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
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Effects.PlaySound(this.Location, this.Map, 0x201);
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}
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Delete();
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}
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public override void Delete()
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{
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base.Delete();
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if (m_Timer != null)
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{
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m_Timer.Stop();
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m_Timer = null;
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}
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}
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private class InternalComponent : ForgeComponent
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{
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public override bool ForceShowProperties { get { return true; } }
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public override int LabelNumber { get { return 1152601; } } //Temporary forge
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public InternalComponent() : base(0xFB1)
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{
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (Addon == null || !(Addon is TemporaryForge))
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return;
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int left = 0;
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if (DateTime.UtcNow < ((TemporaryForge)Addon).Expires)
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left = (int)(((TemporaryForge)Addon).Expires - DateTime.UtcNow).TotalSeconds;
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list.Add(1072517, left.ToString()); // Lifespan: ~1_val~ seconds
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}
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public InternalComponent(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public TemporaryForge(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write(Expires);
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writer.Write(Owner);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Expires = reader.ReadDateTime();
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Owner = reader.ReadMobile();
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if (Expires < DateTime.UtcNow)
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Decay();
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else
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10), CheckDecay);
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}
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}
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public class TemporaryForgeDeed : BaseAddonDeed
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{
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public override BaseAddon Addon { get { return new TemporaryForge(); } }
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public const int DecayPeriod = 24;
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private Timer m_Timer;
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime Expires { get; set; }
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[Constructable]
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public TemporaryForgeDeed()
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{
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Expires = DateTime.UtcNow + TimeSpan.FromHours(DecayPeriod);
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10), CheckDecay);
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}
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public void CheckDecay()
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{
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if (Expires < DateTime.UtcNow)
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Decay();
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else
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InvalidateProperties();
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}
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public void Decay()
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{
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if (RootParent is Mobile)
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{
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Mobile parent = (Mobile)RootParent;
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if (Name == null)
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parent.SendLocalizedMessage(1072515, "#" + LabelNumber); // The ~1_name~ expired...
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else
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parent.SendLocalizedMessage(1072515, Name); // The ~1_name~ expired...
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Effects.SendLocationParticles(EffectItem.Create(parent.Location, parent.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
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Effects.PlaySound(parent.Location, parent.Map, 0x201);
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}
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else
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{
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Effects.SendLocationParticles(EffectItem.Create(this.Location, this.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
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Effects.PlaySound(this.Location, this.Map, 0x201);
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}
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Delete();
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}
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public override void Delete()
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{
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base.Delete();
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if (m_Timer != null)
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{
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m_Timer.Stop();
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m_Timer = null;
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}
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}
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public override void AddNameProperty(ObjectPropertyList list)
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{
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list.Add(1152601); // Temporary Forge
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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int left = 0;
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if (DateTime.UtcNow < Expires)
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left = (int)(Expires - DateTime.UtcNow).TotalSeconds;
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list.Add(1072517, left.ToString()); // Lifespan: ~1_val~ seconds
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list.Add(1152627); // no house required
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list.Add(1152628); // cannot re-deed
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list.Add(1152629, TemporaryForge.DecayPeriod.ToString()); // lasts ~1_count~ hours
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}
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public override void OnDoubleClick(Mobile from)
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{
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//TODO: Finish the ontaret stuff and clilocs.
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if (!IsChildOf(from.Backpack))
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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else
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house != null)
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base.OnDoubleClick(from);
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else
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{
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from.BeginTarget(10, true, Server.Targeting.TargetFlags.None, (m, targeted) =>
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{
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if (targeted is IPoint3D)
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{
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Point3D p = new Point3D((IPoint3D)targeted);
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int dist = (int)from.GetDistanceToSqrt(p);
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if (dist < 2 || dist > 5)
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from.SendLocalizedMessage(1152736); // You must stand between 2 and 5 tiles away from the targeted location to attempt to build this.
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else if (!from.InLOS(p))
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from.SendLocalizedMessage(500237); // Target cannot be seen.
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else if (!ValidateLocation(p, from.Map))
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from.SendLocalizedMessage(1152735); // The targeted location has at least one impassable tile adjacent to the structure.
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else
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{
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BaseHouse checkHouse = BaseHouse.FindHouseAt(from);
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if (checkHouse != null)
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from.SendLocalizedMessage(500269); // You cannot build that there.
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else
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{
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IPoint3D point = (IPoint3D)targeted;
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Server.Spells.SpellHelper.GetSurfaceTop(ref point);
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BaseAddon addon = this.Addon;
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addon.MoveToWorld(new Point3D(point), m.Map);
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if (addon is TemporaryForge)
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((TemporaryForge)addon).Owner = from;
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this.Delete();
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}
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}
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}
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});
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}
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}
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}
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private bool ValidateLocation(Point3D p, Map map)
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{
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if (!TreasureMap.ValidateLocation(p.X, p.Y, map))
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return false;
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for (int x = p.X - 1; x <= p.X + 1; x++)
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{
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for (int y = p.Y - 1; y <= p.Y + 1; y++)
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{
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if(TreasureMap.ValidateLocation(x, y, map))
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{
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int z = map.GetAverageZ(x, y);
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IPooledEnumerable eable = map.GetItemsInRange(new Point3D(x, y, z), 0);
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foreach (Item item in eable)
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{
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ItemData id = TileData.ItemTable[item.ItemID & TileData.MaxItemValue];
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if (item.Z + id.CalcHeight >= z)
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{
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eable.Free();
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return false;
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}
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}
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eable.Free();
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return true;
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}
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}
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}
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return false;
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}
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public TemporaryForgeDeed(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write(Expires);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Expires = reader.ReadDateTime();
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if (Expires < DateTime.UtcNow)
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Decay();
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else
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10), CheckDecay);
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}
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}
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} |