Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

207 lines
5.1 KiB
C#

using Server;
using System;
namespace Server.Mobiles
{
[CorpseName("a mongbat corpse")]
public class DaemonMongbat : CovetousCreature
{
[Constructable]
public DaemonMongbat()
: base(AIType.AI_Necro)
{
Name = "a dameon mongbat";
Body = 39;
BaseSoundID = 422;
}
[Constructable]
public DaemonMongbat(int level, bool voidSpawn)
: base(AIType.AI_Melee, level, voidSpawn)
{
Name = "a dameon mongbat";
Body = 39;
BaseSoundID = 422;
}
public DaemonMongbat(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[CorpseName("a gargoyle corpse")]
public class GargoyleAssassin : CovetousCreature
{
[Constructable]
public GargoyleAssassin()
: base(AIType.AI_Mage)
{
Name = "a gargoyle assassin";
Body = 0x4;
BaseSoundID = 0x174;
}
[Constructable]
public GargoyleAssassin(int level, bool voidSpawn)
: base(AIType.AI_Mage, level, voidSpawn)
{
Name = "a gargoyle assassin";
Body = 0x4;
BaseSoundID = 0x174;
}
public GargoyleAssassin(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[CorpseName("a doppleganger corpse")]
public class CovetousDoppleganger : CovetousCreature
{
[Constructable]
public CovetousDoppleganger()
: base(AIType.AI_Melee)
{
Name = "a doppleganger";
Body = 0x309;
BaseSoundID = 0x451;
}
[Constructable]
public CovetousDoppleganger(int level, bool voidSpawn)
: base(AIType.AI_Melee, level, voidSpawn)
{
Name = "a doppleganger";
Body = 0x309;
BaseSoundID = 0x451;
}
public CovetousDoppleganger(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[CorpseName("an oni corpse")]
public class LesserOni : CovetousCreature
{
[Constructable]
public LesserOni()
: base(AIType.AI_Mage)
{
Name = "a lesser oni";
Body = 241;
SetSpecialAbility(SpecialAbility.AngryFire);
}
[Constructable]
public LesserOni(int level, bool voidSpawn)
: base(AIType.AI_Mage, level, voidSpawn)
{
Name = "a lesser oni";
Body = 241;
}
public override int GetAngerSound() { return 0x4E3; }
public override int GetIdleSound() { return 0x4E2; }
public override int GetAttackSound() { return 0x4E1; }
public override int GetHurtSound() { return 0x4E4; }
public override int GetDeathSound() { return 0x4E0; }
public LesserOni(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[CorpseName("a fire daemon corpse")]
public class CovetousFireDaemon : CovetousCreature
{
[Constructable]
public CovetousFireDaemon()
: base(AIType.AI_Mage)
{
Name = "a fire daemon";
Body = 9;
BaseSoundID = 357;
}
[Constructable]
public CovetousFireDaemon(int level, bool voidSpawn)
: base(AIType.AI_Mage, level, voidSpawn)
{
Name = "a fire daemon";
Body = 9;
BaseSoundID = 357;
}
public CovetousFireDaemon(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}