Files
abysmal-isle/Scripts/Services/Khaldun/RaisableItem.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

209 lines
5.9 KiB
C#

using System;
namespace Server.Items
{
public class RaisableItem : Item
{
private int m_MaxElevation;
private int m_MoveSound;
private int m_StopSound;
private TimeSpan m_CloseDelay;
private int m_Elevation;
private RaiseTimer m_RaiseTimer;
[Constructable]
public RaisableItem(int itemID)
: this(itemID, 20, -1, -1, TimeSpan.FromMinutes(1.0))
{
}
[Constructable]
public RaisableItem(int itemID, int maxElevation, TimeSpan closeDelay)
: this(itemID, maxElevation, -1, -1, closeDelay)
{
}
[Constructable]
public RaisableItem(int itemID, int maxElevation, int moveSound, int stopSound, TimeSpan closeDelay)
: base(itemID)
{
this.Movable = false;
this.m_MaxElevation = maxElevation;
this.m_MoveSound = moveSound;
this.m_StopSound = stopSound;
this.m_CloseDelay = closeDelay;
}
public RaisableItem(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int MaxElevation
{
get
{
return this.m_MaxElevation;
}
set
{
if (value <= 0)
this.m_MaxElevation = 0;
else if (value >= 60)
this.m_MaxElevation = 60;
else
this.m_MaxElevation = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int MoveSound
{
get
{
return this.m_MoveSound;
}
set
{
this.m_MoveSound = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int StopSound
{
get
{
return this.m_StopSound;
}
set
{
this.m_StopSound = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public TimeSpan CloseDelay
{
get
{
return this.m_CloseDelay;
}
set
{
this.m_CloseDelay = value;
}
}
public bool IsRaisable
{
get
{
return this.m_RaiseTimer == null;
}
}
public void Raise()
{
if (!this.IsRaisable)
return;
this.m_RaiseTimer = new RaiseTimer(this);
this.m_RaiseTimer.Start();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt((int)0); // version
writer.WriteEncodedInt((int)this.m_MaxElevation);
writer.WriteEncodedInt((int)this.m_MoveSound);
writer.WriteEncodedInt((int)this.m_StopSound);
writer.Write((TimeSpan)this.m_CloseDelay);
writer.WriteEncodedInt((int)this.m_Elevation);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
this.m_MaxElevation = reader.ReadEncodedInt();
this.m_MoveSound = reader.ReadEncodedInt();
this.m_StopSound = reader.ReadEncodedInt();
this.m_CloseDelay = reader.ReadTimeSpan();
int elevation = reader.ReadEncodedInt();
this.Z -= elevation;
}
private class RaiseTimer : Timer
{
private readonly RaisableItem m_Item;
private readonly DateTime m_CloseTime;
private bool m_Up;
private int m_Step;
public RaiseTimer(RaisableItem item)
: base(TimeSpan.Zero, TimeSpan.FromSeconds(0.5))
{
this.m_Item = item;
this.m_CloseTime = DateTime.UtcNow + item.CloseDelay;
this.m_Up = true;
this.Priority = TimerPriority.TenMS;
}
protected override void OnTick()
{
if (this.m_Item.Deleted)
{
this.Stop();
return;
}
if (this.m_Step++ % 3 == 0)
{
if (this.m_Up)
{
this.m_Item.Z++;
if (++this.m_Item.m_Elevation >= this.m_Item.MaxElevation)
{
this.Stop();
if (this.m_Item.StopSound >= 0)
Effects.PlaySound(this.m_Item.Location, this.m_Item.Map, this.m_Item.StopSound);
this.m_Up = false;
this.m_Step = 0;
TimeSpan delay = this.m_CloseTime - DateTime.UtcNow;
Timer.DelayCall(delay > TimeSpan.Zero ? delay : TimeSpan.Zero, new TimerCallback(Start));
return;
}
}
else
{
this.m_Item.Z--;
if (--this.m_Item.m_Elevation <= 0)
{
this.Stop();
if (this.m_Item.StopSound >= 0)
Effects.PlaySound(this.m_Item.Location, this.m_Item.Map, this.m_Item.StopSound);
this.m_Item.m_RaiseTimer = null;
return;
}
}
}
if (this.m_Item.MoveSound >= 0)
Effects.PlaySound(this.m_Item.Location, this.m_Item.Map, this.m_Item.MoveSound);
}
}
}
}