55 lines
1.5 KiB
C#
55 lines
1.5 KiB
C#
using System;
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using Server.Items;
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namespace Server.Misc
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{
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public class WinterGiftGiver2004 : GiftGiver
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{
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public override DateTime Start
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{
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get
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{
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return new DateTime(2004, 12, 24);
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}
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}
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public override DateTime Finish
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{
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get
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{
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return new DateTime(2005, 1, 1);
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}
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}
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public static void Initialize()
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{
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GiftGiving.Register(new WinterGiftGiver2004());
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}
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public override void GiveGift(Mobile mob)
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{
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GiftBox box = new GiftBox();
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box.DropItem(new MistletoeDeed());
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box.DropItem(new PileOfGlacialSnow());
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box.DropItem(new LightOfTheWinterSolstice());
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int random = Utility.Random(100);
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if (random < 60)
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box.DropItem(new DecorativeTopiary());
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else if (random < 84)
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box.DropItem(new FestiveCactus());
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else
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box.DropItem(new SnowyTree());
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switch ( this.GiveGift(mob, box) )
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{
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case GiftResult.Backpack:
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mob.SendMessage(0x482, "Happy Holidays from the team! Gift items have been placed in your backpack.");
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break;
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case GiftResult.BankBox:
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mob.SendMessage(0x482, "Happy Holidays from the team! Gift items have been placed in your bank box.");
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break;
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}
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}
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}
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} |