Files
abysmal-isle/Scripts/Services/Factions/Definitions/FactionItemDefinition.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

59 lines
2.0 KiB
C#

using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Factions
{
public class FactionItemDefinition
{
private static readonly FactionItemDefinition m_MetalArmor = new FactionItemDefinition(1000, typeof(Blacksmith));
private static readonly FactionItemDefinition m_Weapon = new FactionItemDefinition(1000, typeof(Blacksmith));
private static readonly FactionItemDefinition m_RangedWeapon = new FactionItemDefinition(1000, typeof(Bowyer));
private static readonly FactionItemDefinition m_LeatherArmor = new FactionItemDefinition(750, typeof(Tailor));
private static readonly FactionItemDefinition m_Clothing = new FactionItemDefinition(200, typeof(Tailor));
private static readonly FactionItemDefinition m_Scroll = new FactionItemDefinition(500, typeof(Mage));
private readonly int m_SilverCost;
private readonly Type m_VendorType;
public FactionItemDefinition(int silverCost, Type vendorType)
{
this.m_SilverCost = silverCost;
this.m_VendorType = vendorType;
}
public int SilverCost
{
get
{
return this.m_SilverCost;
}
}
public Type VendorType
{
get
{
return this.m_VendorType;
}
}
public static FactionItemDefinition Identify(Item item)
{
if (item is BaseArmor)
{
if (CraftResources.GetType(((BaseArmor)item).Resource) == CraftResourceType.Leather)
return m_LeatherArmor;
return m_MetalArmor;
}
if (item is BaseRanged)
return m_RangedWeapon;
else if (item is BaseWeapon)
return m_Weapon;
else if (item is BaseClothing)
return m_Clothing;
else if (item is SpellScroll)
return m_Scroll;
return null;
}
}
}