Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

250 lines
6.7 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Ethics
{
public abstract class Ethic
{
public static readonly bool Enabled = false;
public static readonly Ethic Hero = new Hero.HeroEthic();
public static readonly Ethic Evil = new Evil.EvilEthic();
public static readonly Ethic[] Ethics = new Ethic[]
{
Hero,
Evil
};
protected EthicDefinition m_Definition;
protected PlayerCollection m_Players;
public Ethic()
{
this.m_Players = new PlayerCollection();
}
public EthicDefinition Definition
{
get
{
return this.m_Definition;
}
}
public PlayerCollection Players
{
get
{
return this.m_Players;
}
}
public static Ethic Find(Item item)
{
if ((item.SavedFlags & 0x100) != 0)
{
if (item.Hue == Hero.Definition.PrimaryHue)
return Hero;
item.SavedFlags &= ~0x100;
}
if ((item.SavedFlags & 0x200) != 0)
{
if (item.Hue == Evil.Definition.PrimaryHue)
return Evil;
item.SavedFlags &= ~0x200;
}
return null;
}
public static bool CheckTrade(Mobile from, Mobile to, Mobile newOwner, Item item)
{
Ethic itemEthic = Find(item);
if (itemEthic == null || Find(newOwner) == itemEthic)
return true;
if (itemEthic == Hero)
(from == newOwner ? to : from).SendMessage("Only heros may receive this item.");
else if (itemEthic == Evil)
(from == newOwner ? to : from).SendMessage("Only the evil may receive this item.");
return false;
}
public static bool CheckEquip(Mobile from, Item item)
{
Ethic itemEthic = Find(item);
if (itemEthic == null || Find(from) == itemEthic)
return true;
if (itemEthic == Hero)
from.SendMessage("Only heros may wear this item.");
else if (itemEthic == Evil)
from.SendMessage("Only the evil may wear this item.");
return false;
}
public static bool IsImbued(Item item)
{
return IsImbued(item, false);
}
public static bool IsImbued(Item item, bool recurse)
{
if (Find(item) != null)
return true;
if (recurse)
{
foreach (Item child in item.Items)
{
if (IsImbued(child, true))
return true;
}
}
return false;
}
public static void Initialize()
{
if (Enabled)
EventSink.Speech += new SpeechEventHandler(EventSink_Speech);
}
public static void EventSink_Speech(SpeechEventArgs e)
{
if (e.Blocked || e.Handled)
return;
Player pl = Player.Find(e.Mobile);
if (pl == null)
{
for (int i = 0; i < Ethics.Length; ++i)
{
Ethic ethic = Ethics[i];
if (!ethic.IsEligible(e.Mobile))
continue;
if (!Insensitive.Equals(ethic.Definition.JoinPhrase.String, e.Speech))
continue;
bool isNearAnkh = false;
foreach (Item item in e.Mobile.GetItemsInRange(2))
{
if (item is Items.AnkhNorth || item is Items.AnkhWest)
{
isNearAnkh = true;
break;
}
}
if (!isNearAnkh)
continue;
pl = new Player(ethic, e.Mobile);
pl.Attach();
e.Mobile.FixedEffect(0x373A, 10, 30);
e.Mobile.PlaySound(0x209);
e.Handled = true;
break;
}
}
else
{
Ethic ethic = pl.Ethic;
for (int i = 0; i < ethic.Definition.Powers.Length; ++i)
{
Power power = ethic.Definition.Powers[i];
if (!Insensitive.Equals(power.Definition.Phrase.String, e.Speech))
continue;
if (!power.CheckInvoke(pl))
continue;
power.BeginInvoke(pl);
e.Handled = true;
break;
}
}
}
public static Ethic Find(Mobile mob)
{
return Find(mob, false, false);
}
public static Ethic Find(Mobile mob, bool inherit)
{
return Find(mob, inherit, false);
}
public static Ethic Find(Mobile mob, bool inherit, bool allegiance)
{
Player pl = Player.Find(mob);
if (pl != null)
return pl.Ethic;
if (inherit && mob is BaseCreature)
{
BaseCreature bc = (BaseCreature)mob;
if (bc.Controlled)
return Find(bc.ControlMaster, false);
else if (bc.Summoned)
return Find(bc.SummonMaster, false);
else if (allegiance)
return bc.EthicAllegiance;
}
return null;
}
public abstract bool IsEligible(Mobile mob);
public virtual void Deserialize(GenericReader reader)
{
int version = reader.ReadEncodedInt();
switch ( version )
{
case 0:
{
int playerCount = reader.ReadEncodedInt();
for (int i = 0; i < playerCount; ++i)
{
Player pl = new Player(this, reader);
if (pl.Mobile != null)
Timer.DelayCall(TimeSpan.Zero, new TimerCallback(pl.CheckAttach));
}
break;
}
}
}
public virtual void Serialize(GenericWriter writer)
{
writer.WriteEncodedInt(0); // version
writer.WriteEncodedInt(this.m_Players.Count);
for (int i = 0; i < this.m_Players.Count; ++i)
this.m_Players[i].Serialize(writer);
}
}
}