34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
using System;
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using Server.Guilds;
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using Server.Network;
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namespace Server.Gumps
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{
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public class GuildRosterGump : GuildMobileListGump
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{
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public GuildRosterGump(Mobile from, Guild guild)
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: base(from, guild, false, guild.Members)
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{
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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if (GuildGump.BadMember(this.m_Mobile, this.m_Guild))
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return;
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if (info.ButtonID == 1)
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{
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GuildGump.EnsureClosed(this.m_Mobile);
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this.m_Mobile.SendGump(new GuildGump(this.m_Mobile, this.m_Guild));
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}
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}
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protected override void Design()
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{
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this.AddHtml(20, 10, 500, 35, String.Format("<center>{0}</center>", this.m_Guild.Name), false, false);
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this.AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0);
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this.AddHtmlLocalized(55, 400, 300, 35, 1011120, false, false); // Return to the main menu.
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}
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}
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} |