using System; using System.Collections.Generic; using System.Linq; namespace Server.Spells.Spellweaving { public class EssenceOfWindSpell : ArcanistSpell { private static readonly SpellInfo m_Info = new SpellInfo("Essence of Wind", "Anathrae", -1); private static readonly Dictionary m_Table = new Dictionary(); public override DamageType SpellDamageType { get { return DamageType.SpellAOE; } } public EssenceOfWindSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds(3.0); } } public override double RequiredSkill { get { return 52.0; } } public override int RequiredMana { get { return 40; } } public static int GetFCMalus(Mobile m) { EssenceOfWindInfo info; if (m_Table.TryGetValue(m, out info)) return info.FCMalus; return 0; } public static int GetSSIMalus(Mobile m) { EssenceOfWindInfo info; if (m_Table.TryGetValue(m, out info)) return info.SSIMalus; return 0; } public static bool IsDebuffed(Mobile m) { return m_Table.ContainsKey(m); } public static void StopDebuffing(Mobile m, bool message) { EssenceOfWindInfo info; if (m_Table.TryGetValue(m, out info)) info.Timer.DoExpire(message); } public override void OnCast() { if (CheckSequence()) { Caster.PlaySound(0x5C6); int damage = 10 + FocusLevel; double skill = Caster.Skills[SkillName.Spellweaving].Value; int dmgBonus = Math.Max((int)(skill / 24.0d), 1); damage += dmgBonus; TimeSpan duration = TimeSpan.FromSeconds((int)(skill / 24) + FocusLevel); int fcMalus = FocusLevel + 1; int ssiMalus = 2 * (FocusLevel + 1); foreach (var m in AcquireIndirectTargets(Caster.Location, 5 + FocusLevel).OfType()) { Caster.DoHarmful(m); SpellHelper.Damage(this, m, damage, 0, 0, 100, 0, 0); if (!CheckResisted(m)) //No message on resist { m_Table[m] = new EssenceOfWindInfo(m, fcMalus, ssiMalus, duration); BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.EssenceOfWind, 1075802, duration, m, String.Format("{0}\t{1}", fcMalus.ToString(), ssiMalus.ToString()))); m.Delta(MobileDelta.WeaponDamage); } } } FinishSequence(); } private class EssenceOfWindInfo { private readonly Mobile m_Defender; private readonly int m_FCMalus; private readonly int m_SSIMalus; private readonly ExpireTimer m_Timer; public EssenceOfWindInfo(Mobile defender, int fcMalus, int ssiMalus, TimeSpan duration) { m_Defender = defender; m_FCMalus = fcMalus; m_SSIMalus = ssiMalus; m_Timer = new ExpireTimer(m_Defender, duration); m_Timer.Start(); } public Mobile Defender { get { return m_Defender; } } public int FCMalus { get { return m_FCMalus; } } public int SSIMalus { get { return m_SSIMalus; } } public ExpireTimer Timer { get { return m_Timer; } } } private class ExpireTimer : Timer { private readonly Mobile m_Mobile; public ExpireTimer(Mobile m, TimeSpan delay) : base(delay) { m_Mobile = m; } public void DoExpire(bool message) { Stop(); m_Table.Remove(m_Mobile); BuffInfo.RemoveBuff(m_Mobile, BuffIcon.EssenceOfWind); m_Mobile.Delta(MobileDelta.WeaponDamage); } protected override void OnTick() { DoExpire(true); } } } }