using System; using System.Collections.Generic; using Server.Items; using Server.Targeting; namespace Server.Spells.Mysticism { public class NetherCycloneSpell : MysticSpell { public override SpellCircle Circle { get { return SpellCircle.Eighth; } } public override DamageType SpellDamageType { get { return DamageType.SpellAOE; } } private static SpellInfo m_Info = new SpellInfo( "Nether Cyclone", "Grav Hur", 230, 9022, Reagent.MandrakeRoot, Reagent.Nightshade, Reagent.SulfurousAsh, Reagent.Bloodmoss ); public NetherCycloneSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override void OnCast() { Caster.Target = new InternalTarget(this); } public void OnTarget(IPoint3D p) { if (p != null && CheckSequence()) { SpellHelper.Turn(Caster, p); SpellHelper.GetSurfaceTop(ref p); Map map = Caster.Map; if (map != null) { Rectangle2D effectArea = new Rectangle2D(p.X - 3, p.Y - 3, 6, 6); Effects.PlaySound(p, map, 0x64F); for (int x = effectArea.X; x <= effectArea.X + effectArea.Width; x++) { for (int y = effectArea.Y; y <= effectArea.Y + effectArea.Height; y++) { if (x == effectArea.X && y == effectArea.Y || x >= effectArea.X + effectArea.Width - 1 && y >= effectArea.Y + effectArea.Height - 1 || y >= effectArea.Y + effectArea.Height - 1 && x == effectArea.X || y == effectArea.Y && x >= effectArea.X + effectArea.Width - 1) continue; IPoint3D pnt = new Point3D(x, y, p.Z); SpellHelper.GetSurfaceTop(ref pnt); Timer.DelayCall(TimeSpan.FromMilliseconds(Utility.RandomMinMax(100, 300)), point => { Effects.SendLocationEffect(point, map, 0x375A, 8, 11, 0x49A, 0); }, new Point3D(pnt)); } } foreach(var d in AcquireIndirectTargets(p, 3)) { Server.Effects.SendTargetParticles(d, 0x374A, 1, 15, 9502, 97, 3, (EffectLayer)255, 0); double damage = (((Caster.Skills[CastSkill].Value + (Caster.Skills[DamageSkill].Value / 2)) * .66) + Utility.RandomMinMax(1, 6)); SpellHelper.Damage(this, d, damage, 0, 0, 0, 0, 0, 100, 0); if (d is Mobile) { Mobile m = d as Mobile; double stamSap = (damage / 3); double manaSap = (damage / 3); double mod = m.Skills[SkillName.MagicResist].Value - ((Caster.Skills[CastSkill].Value + Caster.Skills[DamageSkill].Value) / 2); if (mod > 0) { mod /= 100; stamSap *= mod; manaSap *= mod; } m.Stam -= (int)stamSap; m.Mana -= (int)manaSap; Timer.DelayCall(TimeSpan.FromSeconds(10), () => { if (m.Alive) { m.Stam += (int)stamSap; m.Mana += (int)manaSap; } }); } Effects.SendLocationParticles(EffectItem.Create(d.Location, map, EffectItem.DefaultDuration), 0x37CC, 1, 40, 97, 3, 9917, 0); } } } FinishSequence(); } public class InternalTarget : Target { public NetherCycloneSpell Owner { get; set; } public InternalTarget(NetherCycloneSpell owner) : this(owner, false) { } public InternalTarget(NetherCycloneSpell owner, bool allowland) : base(12, allowland, TargetFlags.None) { Owner = owner; } protected override void OnTarget(Mobile from, object o) { if (o == null) return; if (!from.CanSee(o)) from.SendLocalizedMessage(500237); // Target can not be seen. else if(o is IPoint3D) { SpellHelper.Turn(from, o); Owner.OnTarget((IPoint3D)o); } } protected override void OnTargetFinish(Mobile from) { Owner.FinishSequence(); } } } }