using System; using Server; using Server.Mobiles; using System.Collections.Generic; using Server.Gumps; namespace Server.Items { public class MagicKey : BaseDecayingItem { private int m_Span; public override int LabelNumber { get { return 1024114; } } // magic key public override int Lifespan { get { return m_Span; } } [Constructable] public MagicKey() : base(4114) { m_Span = 0; Movable = false; } public override void OnDoubleClick(Mobile from) { if(RootParent != null || !from.InRange(GetWorldLocation(), 3) || Movable || IsLockedDown || IsSecure) return; else if (from.Backpack != null && m_Span == 0) { Item key = from.Backpack.FindItemByType(typeof(MagicKey)); if(key == null) { if(from.HasGump(typeof(MagicKey.MagicKeyConfirmGump))) from.CloseGump(typeof(MagicKey.MagicKeyConfirmGump)); from.SendGump(new MagicKeyConfirmGump(this)); } } } public override void StartTimer() { TimeLeft = 1800; m_Span = 1800; Movable = true; base.StartTimer(); InvalidateProperties(); } public override void Decay() { if (RootParent is Mobile) { Mobile m = (Mobile)RootParent; if (m != null && m.Map != Map.Internal) { if (m_PuzzleRoom.Contains(m.Location)) { int x = Utility.RandomMinMax(1096, 1098); int y = Utility.RandomMinMax(1175, 1177); int z = Map.GetAverageZ(x, y); Point3D loc = m.Location; Point3D p = new Point3D(x, y, z); BaseCreature.TeleportPets(m, p, Map.TerMur); m.MoveToWorld(p, Map.TerMur); Effects.SendLocationParticles(EffectItem.Create(loc, m.Map, EffectItem.DefaultDuration), 0x3728, 10, 10, 2023); Effects.SendLocationParticles(EffectItem.Create(p, m.Map, EffectItem.DefaultDuration), 0x3728, 10, 10, 5023); } Container pack = m.Backpack; if (pack != null) { List list = new List(pack.Items); foreach (Item item in list) { if (item is CopperPuzzleKey || item is GoldPuzzleKey || item is MazePuzzleItem || item is MastermindPuzzleItem) item.Delete(); } } } } base.Decay(); } private Rectangle2D m_PuzzleRoom = new Rectangle2D(1234, 1234, 10, 10); private class MagicKeyConfirmGump : Gump { private MagicKey m_Key; public MagicKeyConfirmGump(MagicKey key) : base(50, 50) { m_Key = key; AddPage(0); AddBackground(0, 0, 297, 115, 9200); AddImageTiled(5, 10, 285, 25, 2624); AddHtmlLocalized(10, 15, 275, 25, 1113390, 0x7FFF, false, false); // Puzzle Room Timer AddImageTiled(5, 40, 285, 40, 2624); AddHtmlLocalized(10, 40, 275, 40, 1113391, 0x7FFF, false, false); // Click CANCEL to read the instruction book or OK to start the timer now. AddButton(5, 85, 4017, 4018, 0, GumpButtonType.Reply, 0); AddHtmlLocalized(40, 87, 80, 25, 1011012, 0x7FFF, false, false); //CANCEL AddButton(215, 85, 4023, 4024, 1, GumpButtonType.Reply, 0); AddHtmlLocalized(250, 87, 80, 25, 1006044, 0x7FFF, false, false); //OK } public override void OnResponse(Server.Network.NetState state, RelayInfo info) { Mobile from = state.Mobile; if (info.ButtonID == 1) { MagicKey key = new MagicKey(); from.AddToBackpack(key); key.Movable = true; key.StartTimer(); from.SendLocalizedMessage(1113389); // As long as you carry this key, you will be granted access to the Puzzle Room. } } } public MagicKey(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); writer.Write(m_Span); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Span = reader.ReadInt(); } } }