using Server; using System; using Server.Mobiles; using Server.Gumps; namespace Server.Services.TownCryer { public class BaseTownCryerGump : BaseGump { public TownCrier Cryer { get; private set; } public BaseTownCryerGump(PlayerMobile pm, TownCrier cryer) : base(pm, 50, 50) { Cryer = cryer; } public override void AddGumpLayout() { AddPage(0); AddBackground(0, 0, 854, 700, 0x24AE); AddImage(156, 35, 0x266C); AddBackground(40, 130, 770, 470, 0x2486); } } }