using System; namespace Server.Items { public class KrampusMinionBoots : BaseShoes { public override int LabelNumber { get { return 1125637; } } // krampus minion boots [Constructable] public KrampusMinionBoots() : this(0) { Weight = 2.0; } [Constructable] public KrampusMinionBoots(int hue) : base(0xA28D, hue) { } public KrampusMinionBoots(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }