using Server; using System; using Server.Engines.Craft; namespace Server.Items { [Alterable(typeof(DefBlacksmithy), typeof(GargishHephaestus))] public class Hephaestus : HeaterShield { public override int LabelNumber { get { return 1152909; } } // Hephaestus public override bool IsArtifact { get { return true; } } [Constructable] public Hephaestus() : this(true) { } [Constructable] public Hephaestus(bool antique) { Hue = 1910; Attributes.SpellChanneling = 1; Attributes.ReflectPhysical = 15; Attributes.DefendChance = 15; Attributes.CastSpeed = 1; Attributes.LowerManaCost = 8; PhysicalBonus = 15; ArmorAttributes.SelfRepair = 5; SkillBonuses.SetValues(0, SkillName.Parry, 10.0); if (antique) { MaxHitPoints = 250; NegativeAttributes.Antique = 1; } else MaxHitPoints = 255; HitPoints = MaxHitPoints; } public Hephaestus(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GargishHephaestus : LargePlateShield { public override int LabelNumber { get { return 1152909; } } // Hephaestus public override bool IsArtifact { get { return true; } } [Constructable] public GargishHephaestus() : this(true) { } [Constructable] public GargishHephaestus(bool antique) { Hue = 1910; Attributes.SpellChanneling = 1; Attributes.ReflectPhysical = 15; Attributes.DefendChance = 15; Attributes.CastSpeed = 1; Attributes.LowerManaCost = 8; PhysicalBonus = 15; ArmorAttributes.SelfRepair = 5; SkillBonuses.SetValues(0, SkillName.Parry, 10.0); if (antique) { MaxHitPoints = 250; NegativeAttributes.Antique = 1; } else MaxHitPoints = 255; HitPoints = MaxHitPoints; } public GargishHephaestus(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }