using System; using Server; namespace Server.Items { public class SmugglersLantern : Lantern { public override int LabelNumber { get { return 1071521; } } // Smuggler's Lantern [Constructable] public SmugglersLantern() { Hue = Utility.RandomMinMax(192, 291); } public override bool AllowEquipedCast(Mobile from) { return true; } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1079766); // Spell Channeling } public SmugglersLantern(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }