using System; using Server; using Server.Mobiles; using Server.Engines.CityLoyalty; namespace Server.Items { public class LittleBlackBook : Item { public override int LabelNumber { get { return 1151751; } } // Slim the Fence's little black book [Constructable] public LittleBlackBook() : base(4030) { Hue = 1932; } public LittleBlackBook(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }