using System; using Server; namespace Server.Items { public class BasketCraftable : BaseContainer { public override int LabelNumber { get { return 1022448; } } //basket [Constructable] public BasketCraftable() : base(9431) { } public BasketCraftable(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int v = reader.ReadInt(); } } }