using System; using Server; using Server.Network; using System.Collections; namespace Server.Items { public class eParchment1 : Item { [Constructable] public eParchment1() { ItemID = 5357; Weight = 1.0; Name = "A section of Parchment of Wisdom"; Hue = 669; } public override void OnDoubleClick(Mobile from) { Item n = from.Backpack.FindItemByType(typeof(eParchment2)); if (n != null) { from.AddToBackpack(new eParchment3()); n.Delete(); Delete(); } else { from.PrivateOverheadMessage(MessageType.Regular, 1153, false, "You lack the other peice to combine with this", from.NetState); } } public eParchment1(Serial serial) : base(serial) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }